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  • Daryl Bockett

    Why Politics Matters

    What is politics? Daryl taps into multiplayer history to set the record straight and share what that means.
  • Daryl Bockett

    Five Cards You Love . . . And Why I Hate Them!

    Commander is all about powerful cards and splashy plays, but some cards take it too far. Are your favorites on Daryll's most-hated list?
  • Daryl Bockett

    Changing the Rules: Playing Subgames with Planeswalkers

    Multiplayer can be hostile towards Planeswalkers. Learn to make the most of your allies from across the multiverse with Daryl's advice.
  • Daryl Bockett

    Fifty Under Five: Black Label Edition

    Power lies within any budget, as Daryl's breakdown of 50 affordable black cards proves.
  • Daryl Bockett

    If Not Here, Where?

    Daryl shares his philosophy on keeping Commander fresh by focusing on novel themes and mechanics.
  • Daryl Bockett

    Casual Cool from Modern Masters

    Modern Masters is making a splash everywhere. Daryl shared how it will even hit kitchen tables hard.
  • Daryl Bockett

    Tuck Never Lasting

    Daryl's played with the new Commander tuck rule for years. This is why his group likes it.
  • Daryl Bockett

    Weturn to WedgeWorld

    What could the cards of Khan of Tarkir look like? Daryl finishes his look into Magic's wonderful wedges.
  • Daryl Bockett

    Welcome to WedgeWorld

    It's Daryl's Wedge World. We're all just living in it. Join Daryl as he gives you a closer look at our new Wedge overlords.
  • Daryl Bockett

    Why Wizards Still Doesn't Get Multiplayer

    As good as it is, Daryl found things in Conspiracy that miss the multiplayer mark. Here's why.
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