Evolving your cube through it's draft experience is a dimension of unlimited potential. Jules continues to show you just how far, and awesome it can go!
Making the most over every cube experience is the paramount goal of a cube designer. Jules continues to look at adding effects to the draft and deck construction pieces of cube fun!
Drafting a cube is an awesome experience, but even the best experiences can become commonplace. Jules dives into designing some ways to spice up your draft experience!
What makes a card work in a cube? Devon looks at how you can not only make the most of the cards you have, but how to make sense of which ones will work for your ultimate draft experience!
Phasing. Morph. Storm. These are just a few of the effects Darwin believes detract from Magic. The question now, of course, is whether or not miracle makes the list as well!