Jeremy's back with another outstanding review of all the alters fit to view! If you haven't been on the lookout, you'll get your eyes filled with awesome here!
Jules doesn't need to tell you that designers design mechanics. How they can go about doing that is a little more shrouded. His rundown of iterations illuminates some of the mystery!
The forgotten history within the multiverse is vast, except where a library of a man stands testament to all knowledge. Join Issar as he recounts Caliman, a distant corner of Dominaria!
Mike Linnemann is gone from Gathering Magic. But to bid our favorite Vorthos farewell, Drew teamed up with Eric Klug to provide a momento that won't soon be forgotten!
WHile we're beckoned to command the darkness, Jules has a different idea: explore it. With an eye on Innistrad, you'll be surprised by just how far Dark Ascension is from the place we knew!
The Guildact was the magic that saved Ravnica from self-destruction, but defined generations to their fated roles. Issar breaks down the result of the division of position on Ravnica!
Damage. So. Much. DAMAGE! Nathan throws down the gauntlet, challenging you to find the Innistrad tribe that can hit the weak point for the most massive damage!
While he wasn't able to participate, Jules knows the treasure trove of design info The Great Designer Search 2 provided. Join him as he dives into a weird, wild, western Magic!