Stoneforge Mystic and Shardless Agent are, independently, two of the most powerful Creatures in Legacy; capable of enabling entire archetypes on their own. Occasionally, we see attempts to combine the two into something different than the typical Stoneblade or Shardless Sultai decks. This week’s take on that theme is a list assembled by theMonster, and it’s a crazy brew you won’t want to miss. Could this be the breakout technology for Grand Prix Columbus? There’s only one way to find out:
Shardless Thopters ? Legacy | theMonster
- Creatures (10)
- 1 True-Name Nemesis
- 1 Vendilion Clique
- 4 Shardless Agent
- 4 Stoneforge Mystic
- Planeswalkers (2)
- 2 Jace, the Mind Sculptor
- Spells (25)
- 2 Intuition
- 4 Brainstorm
- 4 Force of Will
- 4 Swords to Plowshares
- 1 Life from the Loam
- 3 Ancestral Vision
- 1 Sylvan Library
- 1 Batterskull
- 1 Sword of the Meek
- 3 Thopter Foundry
- 1 Umezawa's Jitte
- Lands (23)
- 1 Forest
- 1 Plains
- 2 Island
- 1 Academy Ruins
- 1 Dark Depths
- 1 Karakas
- 1 Thespian's Stage
- 1 Wasteland
- 2 Tropical Island
- 2 Tundra
- 2 Windswept Heath
- 4 Flooded Strand
- 4 Misty Rainforest
- Sideboard (15)
- 1 Flusterstorm
- 1 Pithing Needle
- 1 Grafdigger's Cage
- 1 Relic of Progenitus
- 2 Ethersworn Canonist
- 1 Containment Priest
- 2 Meddling Mage
- 2 Krosan Grip
- 1 Council's Judgment
- 1 Ensnaring Bridge
- 1 Supreme Verdict
- 1 Misdirection
I love decks like this. There are a lot of moving pieces, powerful cards, and a ton of inevitability utilizing the awesome singletons. This deck can do a little bit of everything. You can shut opponents out with early Stoneforge Mystic into Batterskull or Umezawa's Jitte. You can attrition opponents out with Shardless Agent into cards like Ancestral Vision and Stoneforge Mystic; it even gives you access to additional chances to find Thopter Foundry and Sword of the Meek. The core of the deck is the ability to combine the ability of Shardless Agent and Stoneforge Mystic to find pieces of the Thopter Foundry plus Sword of the Meek combo. This combination both lets you grind out games against opposing fair decks, as well as buy time for Ancestral Visions and Intuitions to allow you to take over games with raw card advantage rather than Thopters.
While I love the ability to use Stoneforge Mystic to tutor up a Sword of the Meek, the part I find most interesting is Intuition. In this deck, Intuition is a way to lock up games which go a little longer by finding a Life from the Loam package to shut your opponent out. Whether they’re playing a midrange deck that’s weak to Wasteland, a Griselbrand or Dark Depths deck that can’t beat Karakas, or you just need Dark Depths and Thespian's Stage to actually win the game, Intuition does it all.
The strength of this deck is in the raw flexibility, consistency, and inevitability provided by the combination of Thopter Foundry, Ancestral Vision, and powerful control cards backed up by Stoneforge Mystic and Shardless Agent to tie it all together. The problem is this deck is trying to do a lot of different things. It is possible, even likely, you’d have to cut some of the cute singletons in favor of more generically powerful cards. The beauty of this strategy is you can still do that. Because you see so many cards and have access to Intuition, you can build the deck to attack any archetype in the format just by changing a handful of cards.
If you’re looking for a crazy combination of powerful cards offering a lot of customization during deck-building, this deck seems like a blast.