Product Details
13 Days is a card-driven boardgame where action takes place because of cards played which are based on key events and items from the Cuban Missile Crisis. Card-driven games feature a lot of interaction between the players so there is not a lot of waiting on the other player, but within this type of game, there's usually some complexity. 13 Days fits a different niche. It plays fast and its simple, making it an ideal filler game rich with history, or as a game that will entertain new gamers who may have no idea about the Cuban Missile Crisis at all.
Contents:
- Mapboard (11" x 17")
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53 travel-sized playing cards
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40 US/USSR influence markers
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8 status track markers
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8-page rulebook