A staggering amount of Magic content is published each day each day on a plethora of content sites, blogs, podcasts, and discussion forums. No matter how honest an effort you make, it's easy to fall behind and miss incredible articles because there just isn't enough time to read everything.
To that end, we've collected some of the best articles of the week covering a broad range of topics. If you're looking for articles, these are the ones you don't want to miss!
On Gatecrash Limited
For every new limited format, Matthew does some awesome analysis of the format to help further our understanding. He covers everything from the speed of the format to the winning-est color combinations with an astounding amount of depth and excellent analysis.
If you're looking to give yourself a strong foundation in Gatecrash draft, there is no better resource to help you understand how the format operates.
PureMTGO.com: Matthew Watkins (@oraymw) - Ars Arcanum: Gatecrash Draft Overview
I have to admit that I’ve been a little bit nervous about this article. A few weeks ago, I wrote my Gatecrash Prerelease Primer, and my analysis was pretty different from what the majority of the MTG writing community predicted. Some of my key predictions were that the format would be very aggressive, Boros and Gruul would be the most played decks, but they would also be the worst, while Orzhov would be the best. Since then, the general consensus among the Magic community is that Boros is the best deck in the format, with Dimir being the worst. I went into this analysis wondering if I’d have to end up eating crow. On top of that, I’d be pretty disappointed if my predictions for the format turned out to be so wrong for the first time since Zendikar.
With that said, crunching the numbers lead me to some very surprising conclusions, and not in the way that most readers are going to expect. I think that this particular study has taught me more about its format than any other I have done. My AVR overview probably still has the record for the most groundbreaking study I’ve done, but this one definitely comes in a close second. In this article, we’ll take a look at the speed of the format, and then dive deep into the guilds. After that, I’ll have a section on splashes.
Tighten up your seatbelts, because here we go.
On Pro Tours and Deck Techs
Can't decide which deck from Pro Tour Gatecrash to start tweaking for your next Standard tournament? Check out Scott MacCallum's awesome deck techs from the floor of the Pro Tour. Scott and cameraman Dave Lee did a great job capturing the scope of the metagame and really getting into the details of why these decks are good and how they are supposed to function.
The article includes a number of exclusive deck techs, including one with Pro Tour Gatecrash champion Tom Martell.
ManaDeprived.com: Scott MacCallum (@MrScottyMac) - Pro Tour Gatecrash: Deck Techs
On Pro Tours and Breaking New Ground
Last weekend, Melissa DeTora became the first woman to make it onto the Sunday stage at a Pro Tour. Matt takes this opportunity put Melissa's accomplishment into perspective, given the additional pressures that women players must face. Matt also looks at what this means for the Magic community. How far have we come, and where are we headed next?
ChannelFireball.com: Matt Sperling (@mtg_law_etc) - Melissa DeTora: Groundbreaker
On a rugby pitch somewhere, a young man struggling with his sexual identity is called a homophobic slur and decides never to play rugby again. In a hobby store somewhere a young woman is teased by a room full of boys and decides never to play Magic again. The young man maybe fakes an injury while the young woman pretends to lose interest in the card game. Their decisions are completely understandable, normal, and soon forgotten. The decisions of Gareth Thomas and Melissa DeTora, on the other hand, are harder to understand and much harder to forget.
On Covering Pro Tours
What is it like to be in the trenches covering Magic being played at its highest level? Blake Rasmussen is a part of the Magic coverage team, and in this article he details his experience as part of the coverage, focusing particularly on Pro Tour Gatecrash.
If you've watched or read official coverage of Pro Tours and Grand Prix and want to know how the Magic happens, this is the article for you.
GatheringMagic.com: Blake Rasmussen (@blakepr)- Behind the Scenes at Pro Tour Gatecrash
Now, I’ve been a journalist for much of my professional career. I’ve written on deadlines that were seemingly impossible, and as an editor, I’ve set deadlines that were seemingly impossible. I’ve rushed to break stories before anyone else, and I’ve submitted city council stories before the city council meeting was over. And yet, nothing compares to the rush of writing for a Magic tournament.
Think about it. In the span of about a round, we have to research and write a full article. Things are a bit easier than full-on news articles because all of our sources are right there and we’re already experts on the topic (Magic). However, we also have to deal with source availability—most of them are actually busy playing, after all—and other responsibilities, such as helping out with the Draft viewer or the cards in hand tool. Grands Prix can be even tougher with more rounds each day and fewer breaks to catch your breath.
And I love it. Other journalists will know why, but for the rest of you, just know that, when you finally catch your breath at the end of the day, you feel a pretty strong sense of accomplishment. We tend to feel pretty good about ourselves at that point.
On Experiment One
What is Experiment One and what kind of primordial ooze did it crawl out of? For Simic Week, Kelly Digges shares an awesome short story about a young biomancer pursuing the Simic equivalent of graduate studies. Everything starts out fine, but what happens when a mad scientist goes too far?
DailyMTG.com: Kelly Digges (@kellydigges) - Experiment One
"Philosophy," he said, eyes twinkling. "Now that's another matter entirely. Tell me about yours."
"The power we wield over life is staggering," she said. "And we have a responsibility to create more with it than biological curios. We can make things, like your lighting system here, that can improve people's lives. We can give them medical treatments unlike any others. We can make life in this city better, for everyone."
"Ahh," he said. "Dangerous ideas. Much simpler to toss a few animals together and see what comes out. Much safer. That gets you appointed, gets you publicity. Gets you research grants."
He grinned.
"But if you're not here for those things—if you care more about your philosophy than you do about your career—then maybe, just maybe, you can make a real difference in the world."
"In that case," she said. "I think I'm exactly where I should be."
On Pauper Post
Have you thought about delving into Pauper? If so, Alex Ulman is the guy to talk to. Alex has written a multitude of articles describing the roles of particular colors, decks, and cards in the Pauper metagame. Alex has a lot of experience in this format and a strong understanding of how the format operates. Even better, his writing clearly expresses these ideas and presents the in a way that is easy to understand and internalize.
This particular article is on the premiere control deck of the format: Izzet Cloudpost. What is the deck, why is it powerful, and how do you build and play the deck optimally? These are the questions that Alex discusses in this article.
StarCityGames.com: Alex Ulman (@nerdtothecore)- Posting Up In Pauper
It must be entertaining to people unfamiliar with Pauper that a format of all commons is allowed access to more powerful cards than a format like Modern. This is not an apples to apples comparison, seeing as how Wizards is closely monitoring Modern to craft the format. This is not the case with Pauper. So while Modern has to make do with Serum Visions and Sleight of Hand, Pauper gets the big guns of Ponder and Preordain. While Modern has the Urzatron, Pauper gets Cloudpost and the Locus Engine.
Cloudpost is currently the best end game in Pauper. This is due in large part to Mystical Teachings. Teachings requires a significant amount of mana to take over a game, which Cloudpost provides easily. While these two cards have existed in Pauper for years, it was not until the release of Glimmerpost that the strategy really caught on. Glimmerpost provides the necessary defense against aggressive decks, allowing the control player to undo attacks for the investment of a land drop. Since control decks like playing land, this is a win-win scenario. This is key in helping Izzet Post to survive long enough to allow its other tools to come online.
On Simic with Rosewater
Of all the guilds, the one that changed the most between Ravnica block and Return to Ravnica block is Simic. In this article, Jesse Snyder interviews Mark Rosewater on all topics Simic, focusing on how the guild transitioned from Experiment Kraj to Shambleshark.
StarCityGames.com: Jesse Snyder (@Fru17Spr34d) - Vorthos Is Magic: Mark Rosewater Speaks Simic!
What direction was given to the creative team when designing the style guide for the Simic Combine?
"The driving theme of the Simic is "improving upon nature," so the obvious place to go is experimentation that changes the nature of existing creatures into something new (sort of an Island of Dr. Moreau feel). An issue we had with the original Ravnica block was that it came on the heels of Kamigawa block, which had done a lot with animal/human hybrids. To keep the two blocks from overlapping, the creative team opted to go in a different direction.
When we came back to Ravnica, the creative team was no longer restricted by the need to differentiate from Kamigawa, so they decided to return to the more obvious take on Simic. They chose to embrace the "experimenting on nature" feel. Also, merfolk, which were on hiatus from Magic in the Ravnica block, are back, and the creative team wanted to integrate them into the Simic."
If you have suggestions for next week's recap you can send them through to us on Twitter, or share throughout the week in the comments below.