There are a myriad of Green decks to choose from in Modern, ranging from Elves to Amulet of Vigor combo decks. Over the years, we've seen a number of takes on Nykthos, Shrine to Nyx decks, typically featuring some combination of Burning-Tree Emissary, Eternal Witness, and Wistful Selkie. Those decks have fallen to the wayside in recent years, but Fulgence may have found a new take on the archetype for the contemporary Modern metagame:
Green-White Company - Modern | Fulgence, 5-0 Modern League
- Creatures (28)
- 1 Craterhoof Behemoth
- 1 Woodland Bellower
- 2 Fauna Shaman
- 2 Kitchen Finks
- 2 Strangleroot Geist
- 2 Wistful Selkie
- 3 Birds of Paradise
- 3 Eternal Witness
- 4 Arbor Elf
- 4 Burning-Tree Emissary
- 4 Knight of the Reliquary
- Instants (4)
- 4 Collected Company
- Sorceries (3)
- 3 Primal Command
- Enchantments (4)
- 4 Utopia Sprawl
The core synergy in this deck is Utopia Sprawl plus Arbor Elf. This interaction can give you access to up to 4 mana on the second turn of the game. In previous versions of this deck, you'd leverage that mana to cast Garruk Wildspeaker and deploy even more crazy things to the board. In this deck, you'd rather cast a Collected Company or one of your powerful three-drops. Previous iterations of this deck were all-in on using Arbor Elf, Utopia Sprawl, and Garruk Wildspeaker to ramp into Primeval Titan. Primeval Titan would find Nykthos and Kessig Wolf Run to let you take over the game.
This deck instead leans on Collected Company to let you start grinding your opponent out. The core interaction is Collected Company into Eternal Witness to let you chain Collected Companies together, but there's also all manner of other powerful interactions. For example, Company can find Burning-Tree Emissary, which conveniently gives you exactly enough mana to activate a Nykthos if you're holding one back in your hand. Alternatively, you can find a Knight of the Reliquary, which can find a Nykthos. Wistful Selkie and Kitchen Finks are great value creatures that also ramp up your devotion.
The end game of this deck typically involves Primal Command. Primal Command is a great value card against most of the format. You can use it to put a land on top of your opponent's deck while also tutoring for Eternal Witness to loop rebuy your Primal Command. You can also use it to gain a bunch of life while finding an Eternal Witness or Kitchen Finks to keep your life total out of the red zone. You can even use it to just find a Woodland Bellower to stabilize the board or a Craterhoof Behemoth to end the game on the spot.
This is an interesting take on the Green-based devotion strategy that's a little less all-in on getting up to enough mana to cast Primeval Titan and Craterhoof Behemoth. Collected Company gives you a much more reasonable gameplan of just putting a bunch of value creatures into play and grinding your opponent out with Wistful Selkie and Kessig Wolf Run.