Modern Masters 2017 is fully spoiled and I can’t say I expected basically any of what we got. Some of the cards were very easy to predict, like Liliana and Snapcaster because they were basically the reason to have the set at all. Once we knew the archetypes would be W/U Flash, U/B Control, R/
G Tokens, W/G also tokens, and B/R graveyard shenanigans, it became pretty trivial to predict Trostani, Craterhoof, Damnation, Restoration Angel and a few other cards. I did NOT see Tarmogoyf coming, nor did I see such profound rarity shifts like Mortician Beetle all the way down to common, Goblin Assault to uncommon, or Seance being shifted to reprintable. Are you kidding me? My pet card got reprinted in this set? I feel like Punxsutawney Phil only except of a few more months of winter, we get a few more people on reddit accusing me of being the guy who said he was going to give people bitcoins to play Seance on the PT and burning a bunch of copies of the card. I would never burn my pretty Seances, not even to make money.
I kind of figured with populate plus tokens overlapping we would see Doubling Season (it’s possible, we got goyf!) and failing that, Parallel Lives. We didn’t, but it’s impossible to complain since the set is so ridiculous that it’s hard to even fathom being disappointed in this set. The third time seems to be a charm. However, I kind of expected to see Awakening Zone in the set and we didn’t, which is sort of surprising. Then again, if we’d gotten Awakening Zone we could easily have said “I kind of expected to see Assemble the Legion” or something equally “Waaaa, they folded my $100 bill lengthwise,” the kind of move this community is pretty good at. We didn’t get From Beyond in the set, which is fine with me because I have a lot of money tied up in copies of this card for the day when it’s as expensive as Awakening Zone is so I don’t want it to get reprinted. What I do want, though, is to play with it. So, let’s play with it. Let’s build a deck that maximizes From Beyond in honor of a card that’s similar to it not ending up in Modern Masters 2017. It was either this or build another Trostani deck and that got like 4 new cards since the last time I did that. Hard Pass. Let’s look at a deck that will benefit from some of its cards getting cheaper in Modern Masters 2017 and go R/G instead.
Red and Green lets us benefit from cards like Craterhoof Behemoth coming down in price (hint — I know this isn’t a finance article but I am still Jason Alt and I’d be remiss if I didn’t tell you that Craterhoof will not stay cheap for long. When you go to buy some for your decks, buy twice as many as you need. Trust me) and give us multiple things to do with our tokens. I want to be able to crush them with Craterhoof and Beastmaster Ascension, ramp with Earthcraft and Cryptolith Rite and I want to devour and devour again with Mycoloth, Dragon Broodmother, and our commander, Thromok the Insatiable. I realize he sounds like a character from a legally safe knock-off of an N64 dinosaur-fighting character (Did your mother make you play with green blood instead of red blood when you played Turok? My friend’s mother did. As if green blood makes it OK when you’re murdering a Tyrannosaurus) but despite having a 1960s Marvel comics kind of name, Thromok does WORK. Namely, you make him super big. His power and toughness become the square of the number of creatures you devour, unless you have Doubling Season (we’re going to have Doubling Season). A creature that big is bound to kill in one hit. If not, our other huge creatures are going to get the job done. We’re even going to play Eldrazi in this deck because I like Eldrazi, we can search for them with From Beyond and I like Eldrazi. I’m saying it twice because I want to stress that the 75% thing to do is build the deck you want. As long as it has a way to win in mind, you can’t really go wrong. I want to win with big creatures, creatures we’ll be able to play easily by tapping or sacrificing our smaller creatures in a power-hungry quest for big mana, fast. So what will we end up with when we try and reconcile all of those aims? Surprisingly, way more synergy than you think.
Thromok and Jarad at Ravnica ? Commander | Jason Alt
- Commander (1)
- 1 Thromok the Insatiable
- Creatures (29)
- 1 Anger
- 1 Ant Queen
- 1 Avenger of Zendikar
- 1 Beetleback Chief
- 1 Craterhoof Behemoth
- 1 Desolation Twin
- 1 Dragon Broodmother
- 1 Dragonlair Spider
- 1 Endless One
- 1 Eternal Witness
- 1 Hornet Queen
- 1 It that Betrays
- 1 Kozilek, Butcher of Truth
- 1 Krenko, Mob Boss
- 1 Mitotic Slime
- 1 Mycoloth
- 1 Ogre Battledriver
- 1 Purphoros, God of the Forge
- 1 Rampaging Baloths
- 1 Sakura-Tribe Elder
- 1 Siege-Gang Commander
- 1 Skullmulcher
- 1 Tana, the Bloodsower
- 1 Ulamog, the Infinite Gyre
- 1 Ulasht, the Hate Seed
- 1 Wood Elves
- 1 World Breaker
- 1 Xenagos, God of Revels
- 1 Yavimaya Elder
- Instants (4)
- 1 Artifact Mutation
- 1 Beast Within
- 1 Fresh Meat
- 1 Second Harvest
- Sorceries (7)
- 1 All is Dust
- 1 Cultivate
- 1 Fungal Sprouting
- 1 Hull Breach
- 1 Insurrection
- 1 Release the Gremlins
- 1 Tempt with Vengeance
- Enchantments (14)
- 1 Awakening Zone
- 1 Beastmaster Ascension
- 1 Cryptolith Rite
- 1 Doubling Season
- 1 Earthcraft
- 1 Elemental Mastery
- 1 Evolutionary Leap
- 1 Fecundity
- 1 From Beyond
- 1 Goblin Bombardment
- 1 Parallel Lives
- 1 Primal Vigor
- 1 Vicious Shadows
- 1 Warstorm Surge
- Artifacts (8)
- 1 Ashnod's Altar
- 1 Gruul Signet
- 1 Lightning Greaves
- 1 Mage Slayer
- 1 Panharmonicon
- 1 Skullclamp
- 1 Sol Ring
- 1 Swiftfoot Boots
- Lands (39)
- 13 Forest
- 14 Mountain
- 1 Cinder Glade
- 1 Command Tower
- 1 Evolving Wilds
- 1 Gruul Turf
- 1 Kessig Wolf Run
- 1 Khalni Garden
- 1 Kher Keep
- 1 Rogue's Passage
- 1 Rootbound Crag
- 1 Skarrg, the Rage Pits
- 1 Stomping Ground
- 1 Temple of Abandon
I feel like this does what we want. We have a lot of different ways to do things and they all play into the central theme of “make a ton of tokens” which the deck does in spades. We have Awakening Zone, From Beyond, Tempt With Vengeance, Release the Gremlins, and a slew of creatures all dedicated to pumping out expendable creatures for us. I’d sure like a Grave Pact in this deck, but we’re happy just getting value out of our tokens. We have a lot to devour and with cards like Parallel Lives and Doubling Season, we’re going to get plenty of tokens even when we start by saccing 1 for 1. If you’re looking to go deeper into this theme, cards like Hellion Eruption or Descent of the Dragons upgrade your creatures and can even make sure you go even wider if you have Doubling Season. Saccing 5 Saproling for 10 Dragons is a great upgrade to me. I didn’t have room for everything I wanted in this deck, but Saproling Symbiosis is another card that’s great with a commander like Thromok. I have a few cards like Fungal Sprouting that scale off of how big Thromok gets and between that and Elemental Mastery, you’ll be on the fast train to token town. As long as you have enough tokens for your purposes, you’re OK but if this deck doesn’t quite make enough, explore those avenues.
Once we have the tokens, we need a way to get ahead. The first thing I thought of was Cryptolith Rite and Earthcraft. As unimpressive as an Eldrazi Spawn or Scion might be at first, they’re even better when you can tap them then sac them for a ton of mana. Rite and Earthcraft keep us in business, making all of our tokens into mana producers, rocketing our Eldrazi out many turns early and turning our X spells into monster spells. We have ways to sac our creatures for more than 1 colorless which makes our Scions and Spawn better and our Saprolings much better. That helps our spells even more and lets us trigger things like Fecundity to keep our hand full. We don’t want to sac our tokens too much since they are best when they’re being devoured, so having multiple ways to turn them into mana is very helpful.
We’re going wide and big, so going big needs some consideration, also. In addition to just playing big stuff like Eldrazi, we want to grow our tokens. Craterhoof Behemoth and Beastmaster Ascension are the best ways to do that. I cut a few cards like Triumph of the Hordes (it feels like too much of a “gotcha” card, but so is Insurrection.) but we can easily add them back. Even Gaea's Anthem (reprinted in Modern Masters 2017) can help us get there. However, we should have enough tokens that merely attacking for 1 with each one is a threat. Besides, our Eldrazi can finish the job. Having a big Thromo can really come in handy if we draw Elemental Mastery. I’ve played with that card in similar decks, and I’ve made enough elementals to kill everyone at the table 3 times over merely attacking with each one for 1. Doubling Season and other effects can really make every step of the process nutty — play a spell to make double tokens, sac those tokens to get double counters on Thromok then tap Thromok with Elemental Mastery on him for double tokens. It isn’t hard to see how Doubling Season and Parallel Lives and Primal Vigor can help us scale by doubling each of the steps in a multi-step process.
What do we think? Is this a durdle deck? Does it need something else? Did I cut your favorite card? Don’t see your favorite Eldrazi represented? Hit me up in the comments section! We’ll be getting Amonkhet spoilers sooner than you think but until then, we’ll be looking at ways to codify some of the things we’ve been doing in this series without realizing it and trying to make this deck-building ethos even easier to follow. Thanks for reading. Until next week!