Readers!
This week I want to talk about a very spicy value engine that frankly isn't getting the love it deserves. Is it because it's Mono-Blue? Are people focusing on the first line of text and not the second? Is the card bad and I'm bad for liking it (no)? Can a card that makes you draw a ton of cards be all that bad? I don't think so! Today, I want to talk to you all about what I am looking to do with a card no one is as excited as I am to be putting into decks. There will be decklists but there will also be a perceptible undertone of incredulity on my part as I get increasingly excited about this card and start to wonder if its poor EDHREC inclusion metrics are as a result of everyone underestimating the card or me overestimating it. Expect me to type things like "COME ON!" then erase them. Am I slowly unlearning to evaluate cards or am I overstating the size of the niche where this card fits? A third possibility is that I'm doing a bit and for once, I'm not. I genuinely love this tendrily monster.
Look at this noodle face, what's not to love? Now, perhaps it's a poor idea to begin my "I don't think I'm overstating the appeal of this card" thesis by talking about the one deck I am most excited to add this to, but I'm going to do that right this second.
Lonis Round | Commander | Jason Alt
- Commander (1)
- 1 Lonis, Cryptozoologist
- Creatures (24)
- 1 Academy Manufactor
- 1 Adrix and Nev, Twincasters
- 1 Coiling Oracle
- 1 Dream Stalker
- 1 Erdwal Illuminator
- 1 Ice-Fang Coatl
- 1 Kaseto, Orochi Archmage
- 1 Lotus Cobra
- 1 Mystic Snake
- 1 Orochi Sustainer
- 1 Reclamation Sage
- 1 Sachi, Daughter of Seshiro
- 1 Sakura-Tribe Elder
- 1 Sakura-Tribe Scout
- 1 Sakura-Tribe Springcaller
- 1 Scryb Ranger
- 1 Seshiro the Anointed
- 1 Shrieking Drake
- 1 Shizuko, Caller of Autumn
- 1 Skullwinder
- 1 Sower of Temptation
- 1 Tireless Tracker
- 1 Trusted Advisor
- 1 Wandering Archaic // Explore the Vastlands
- Instants (11)
- 1 Arcane Denial
- 1 Beast Within
- 1 Confirm Suspicions
- 1 Counterspell
- 1 Cyclonic Rift
- 1 Essence Flux
- 1 Growth Spiral
- 1 Illusionist's Stratagem
- 1 Plasm Capture
- 1 Run Away Together
- 1 Second Harvest
- Sorceries (4)
- 1 Crack Open
- 1 Neoform
- 1 Seeds of Innocence
- 1 Triumph of the Hordes
- Enchantments (12)
- 1 Aluren
- 1 Burgeoning
- 1 Cryptolith Rite
- 1 Mechanized Production
- 1 Mind's Dilation
- 1 Ongoing Investigation
- 1 Parallel Lives
- 1 Primal Vigor
- 1 Season of Growth
- 1 Trail of Evidence
- 1 Ulvenwald Mysteries
- 1 Weirding Wood
Grazilaxx is a natural fit in a deck like this, and as I take out really bad snake cards (It's going to suck the day I cut Kaseto...) and add better cards with lower mana curves, the deck starts to really show how it would benefit from a Grazilaxx. Imagine stealing a Sol Ring with Thieving Skydiver then spending the rest of the game cantripping on every hit until they finally block it and you can recast it for another artifact. Is that the kind of EDH you want to be playing because that sounds awesome to me. Either your Thada Adel gets through unblocked or you recast it for another Clue token. Any deck that is keen to recast small creatures to crank some sort of discount could use old Grazzy.
Either they bounce your creature and you're happy or they don't block and you draw a card and you're happy. Or you hit a planeswalker and you're happy. Or they like... cast Settle the Wreckage or something. And then you're sad. Cyc Rift, too. Or Aetherize. So like... 50/50 chance you're happy?
I'll take it! Roll a D20 and on a 10+ I'm happy? I'll take those odds any day, baby!
If the privilege to recast your creatures, which is admittedly usually not a privilege, doesn't make you happy, we can find some other cases where Grazilaxx does work. If drawing cards doesn't make you happy, go outside and get some Vitamin D because we've all spent a little too much time indoors these past 18 months.
Grazza is a perfect addition to a deck where you ignore the first line of text altogether. Blocked? My creatures aren't getting blocked! My creatures are going to hit, and that being the case, wouldn't you love to draw cards when that happens?
These decks could all use a Grazilaxx and, in fact, it's one of these decks that is going to help us look at how to build with Grazilaxx in the command zone.
When the card Pteramander was new, I watched it do a ton of work in Standard. Pteramander turns into an absolute monster and gives them a major threat to have to deal with in that format, and in Commander, it's even easier to pay the glow up cost and the card is no worse than Flying Men. Pteramander simply existing made me go back and take another look at Edric, Spymaster of Trest and build that deck to add as many "Flying Men" as possible, whether it was a Salamander with Flying, An Elf Scout that can only be blocked by Fliers or a Human that can't be blocked at all. Here's the list again, for reference.
Ptera Eternal | Commander | Jason Alt
- Commander (1)
- 1 Edric, Spymaster of Trest
- Creatures (36)
- 1 Artificer's Assistant
- 1 Beguiler of Wills
- 1 Champion of Lambholt
- 1 Cloud of Faeries
- 1 Cloud Sprite
- 1 Cloudfin Raptor
- 1 Elvish Mystic
- 1 Eternal Witness
- 1 Faerie Miscreant
- 1 Flying Men
- 1 Frilled Mystic
- 1 Hypnotic Siren
- 1 Invisible Stalker
- 1 Jace's Phantasm
- 1 Jhessian Infiltrator
- 1 Marang River Prowler
- 1 Mausoleum Wanderer
- 1 Mist-Cloaked Herald
- 1 Mystic Snake
- 1 Nightveil Sprite
- 1 Pteramander
- 1 Reclamation Sage
- 1 Sakura-Tribe Scout
- 1 Scryb Sprites
- 1 Siren Stormtamer
- 1 Slither Blade
- 1 Sower of Temptation
- 1 Spellstutter Sprite
- 1 Thalakos Deceiver
- 1 Triton Shorestalker
- 1 Wharf Infiltrator
- 1 Wingcrafter
- 1 Zephyr Sprite
- 1 Tetsuko Umezawa, Fugitive
- 1 Thada Adel, Acquisitor
- 1 Hope of Ghirapur
- Instants (11)
- 1 Arcane Denial
- 1 Beast Within
- 1 Biomass Mutation
- 1 Cyclonic Rift
- 1 Desertion
- 1 Disallow
- 1 Heroic Intervention
- 1 Insidious Will
- 1 Krosan Grip
- 1 Negate
- 1 Plasm Capture
- Sorceries (8)
- 1 Acquire
- 1 Bribery
- 1 Expropriate
- 1 Karn's Temporal Sundering
- 1 Knowledge Exploitation
- 1 Notorious Throng
- 1 Regrowth
- 1 Time Warp
- Enchantments (5)
- 1 Beastmaster Ascension
- 1 Coastal Piracy
- 1 Druids' Repository
- 1 Exploration
- 1 Growing Rites of Itlimoc
- Artifacts (6)
- 1 Bident of Thassa
- 1 Simic Signet
- 1 Skullclamp
- 1 Sol Ring
- 1 Thought Vessel
- 1 Throne of the God-Pharaoh
We can update that for 2021 which will include adding a ridiculous raft full of broken cardboard because everything is overpowered now and it's crazy. As long as we're adding stuff, though, let's take things out. A lot of stuff. The Green cards, mostly. Can we even make something as satisfying as Edric without any Green? Will Grazilaxx be a bad Edric or will we be glad we have so many new spots freed up for shenanigans? Will we have a win condition other than Thassa's Oracle? All of these questions and more will be answered on the neck episode of "Here's the decklist already."
The Decklist Already | Commander | Jason Alt
- Commander (1)
- 1 Grazilaxx, Ilithid Scholar
- Creatures (28)
- 1 Agent of Treachery
- 1 Barrin, Tolarian Archmage
- 1 Cephalid Constable
- 1 Charix, the Raging Isle
- 1 Daring Saboteur
- 1 Eternal of Harsh Truths
- 1 Ghostly Pilferer
- 1 Jhessian Thief
- 1 Library Larcenist
- 1 Looter il-Kor
- 1 Master of Waves
- 1 Mindshrieker
- 1 Mistblade Shinobi
- 1 Mist-Syndicate Naga
- 1 Nadir Kraken
- 1 Neurok Commando
- 1 Riptide Entrancer
- 1 Riptide Pilferer
- 1 Scourge of Fleets
- 1 Siren Stormtamer
- 1 Slithermuse
- 1 Sower of Temptation
- 1 Surrakar Spellblade
- 1 Tandem Lookout
- 1 Tetsuko Umezawa, Fugitive
- 1 Thada Adel, Acquisitor
- 1 Thieving Skydiver
- 1 Venser, Shaper Savant
- Instants (9)
- 1 Aetherize
- 1 Aetherspouts
- 1 Arcane Denial
- 1 Cyclonic Rift
- 1 Pongify
- 1 Rapid Hybridization
- 1 Reality Shift
- 1 Resculpt
- 1 Swan Song
- Sorceries (5)
- 1 Alrund's Epiphany
- 1 Arm with Aether
- 1 Curse of the Swine
- 1 Notorious Throng
- 1 Stolen Identity
- Enchantments (6)
- 1 Coastal Piracy
- 1 Curiosity
- 1 Military Intelligence
- 1 Reconnaissance Mission
- 1 Sunken Hope
- 1 Teferi's Ageless Insight
- Artifacts (15)
- 1 Bident of Thassa
- 1 Blade of Selves
- 1 Fireshrieker
- 1 Helm of Possession
- 1 Kefnet's Monument
- 1 Lightning Greaves
- 1 Mask of Memory
- 1 Meekstone
- 1 Quietus Spike
- 1 Rogue's Gloves
- 1 Sol Ring
- 1 Strixhaven Stadium
- 1 Swiftfoot Boots
- 1 Sword of Hearth and Home
- 1 Thought Vessel
- Lands (36)
- 30 Island
- 1 Lonely Sandbar
- 1 Myriad Landscape
- 1 Mystic Sanctuary
- 1 Reliquary Tower
- 1 Scavenger Grounds
- 1 Academy Ruins
I realize this skews toward the second line of Grazilaxx's text box more than the first, but there was no real payoff for casting a ton of creatures in Mono-Blue, anyway. I think Grazilaxx is better at enabling those shenanigans in the 99 of a different deck than it would be here buying back our creatures. A lot of the creatures Grazilaxx builders want to use have pretty bad rates as well - four mana for Sower of Temptation I can live with, but three for an Aether Adept or Man-o'-War seems kind of gross to me. If you have no consistent way to get them blocked, you're going into battle with a deck full of Gray Ogres. Instead, play a few more Flying Men and make sure you can always draw what you need.
We are loading up on ways to draw a lot of cards here but I think the deck as written lacks win conditions beyond stealing something with Sower or Agent. This is a bit of a choose your own adventure at this point because I have a few ideas about how you could take this and what you'd be free to take out.
Option A is you go infect. There are quite a few colorless creatures with infect to join Blighted Agent and you can include Grafted Exoskeleton and then cards like Thrummingbird. A proliferation subtheme could be fun, especially if you add cards like Toothy and Chasm Stalker. The power and toughness is low on the Infect creatures, meaning Tetsuko Umezawa can play a key role in getting them through unblocked. You have to take out quite a bit to fit this, but swapping creatures with Infect in means you just take out your durdliest fliers to make room.
Option B is you load up on equipment. You stick a decent creature and suit up, or even make Grazilaxx do battle so you can kill more quickly through Commander Damage. Quietus Spike is one of the fastest ways to end the game, but plenty of other equipment hits hard, and making a big Voltron monster with every Sword Of X in the known universe will make short work of anyone who struggles to block your unblockable creature. If it's an equipment toolbox deck, I actively encourage you to run Fabricate in a way I wouldn't in a deck where Fabricate is just a second copy of a combo piece. 75% deck-building loves toolbox cards, so the more targets a tutor has, the less likely you are to be bored by it. Toss in cards like Whir of Invention and cut cards like Strixhaven Stadium that reward you for going wide.
Ultimately, I likely don't build around Grazilaxx myself, but I am buying multiple copies for multiple decks. I like the idea of presenting opponents with a Choice of Damnations, as it were. They can let me re-buy value with my creatures or they can let me draw a bunch of cards. Either way, I come out ahead. That does it for me this week. Thanks for reading - until next time!