Magic players have always been enamored with cards that remove your opponent's cards from the game entirely.
From Jester's Cap to Cranial Extraction, the idea of removing your opponent's best cards (including the ones you hate to play against) has always been a fun one, although not always a successful one. However, the "exile all copies" text has been showing up on more and more reasonable cards lately, which leads one to ask the question...
Can you remove all your opponent's win conditions each game?
Time Stamps:
01:47 - Match 1
40:59 - Match 2
55:52 - Match 3
Extractor | MKM Standard | SaffronOlive
- Creatures (4)
- 4 Kotose, the Silent Spider
- Planeswalkers (4)
- 4 Jace, the Perfected Mind
- Instants (21)
- 1 Confounding Riddle
- 1 Void Rend
- 2 Cut Down
- 2 Sheoldred's Edict
- 3 Go for the Throat
- 4 Deadly Cover-Up
- 4 Deduce
- 4 The End
- Sorceries (2)
- 2 Path of Peril
- Artifacts (4)
- 4 The Stone Brain
This deck was taken from fellow content creator and noted memelord SaffronOlive from MTGGoldfish, and it's really about these three cards:
If all a card does is exile cards and nothing else, unless you completely cripple your opponent's deck in one shot, it's almost never worth the card or the tempo. However, all three of these cards do reasonable things at reasonable rates, and do so in addition to the exiling. That makes them quite reasonable, with Deadly Cover-Up in particular being a key piece in Gabriel Nassif's Dimir Control deck that did excellent at the last Pioneer Pro Tour.
While obviously this is mostly just a fun meme deck, there are some takeaways that could be applied to more serious decks across various formats. If they're going to keep pushing how good cards that exile your opponent's cards are, it may be worth paying attention if there's formats that call for it.