Narfi was a king whose father had once struck a deal with the elves. The arrangement was simple: Narfi's father was granted a longboat that could hold all the people of his realm to raid as they pleased in exchange for their aid when the elves went to battle. For years, his people pillaged and amassed a wealth of riches. Eventually his father passed and Narfi ruled in his stead. One day, the elves came to see Narfi's end of the bargain upheld. He refused.
In an effort to save his people, Narfi tried to whisk them away on the magic longboat, but the elves had taken hold of it, barring them from leaving until he fulfilled the deal. Soon after this encounter, a mysterious man approached Narfi offering a new deal: he and his people would be protected from death if they would fight against the elves instead. Narfi agreed.
As his people fought on and fell, they arose again not as men but as draugr - undead monstrosities. As Narfi watched in horror, he discovered that he too had joined the ranks of the undead and that the mysterious stranger was none other than Egon, the soon-to-be god of death. And so, King Narfi, his people, and their treasure endured for ages until the opportunity to pillage anew rose courtesy of Tibalt, who used the betrayer king's might to imprison the trickster god Valki indefinitely.
Like many of the characters in Kaldheim, Narfi draws influence from the world of Norse mythology. Perhaps not so much in his design, but in Norse lore, there is actually a being named Narfi who is the father of Nott - the night incarnate - and is a child of Loki. It's undoubtedly a bit ironic then that here he actually imprisons Magic's Loki analogue.
Knowing this bit of lore, I sought to make a Commander list that would represent this aspect of him and his lore a bit. Check it out:
Narfi, Lord of the Night | Commander | Kendra Smith
- Commander (1)
- 1 Narfi, Betrayer King
- Creatures (34)
- 1 Ascendant Spirit
- 1 Avalanche Caller
- 1 Blizzard Specter
- 1 Cavalier of Night
- 1 Corpse Harvester
- 1 Death Baron
- 1 Diregraf Captain
- 1 Draugr Necromancer
- 1 Ghastly Remains
- 1 Ghoulcaller Gisa
- 1 God-Eternal Bontu
- 1 Grave Defiler
- 1 Grave Titan
- 1 Gravespawn Sovereign
- 1 Gray Merchant of Asphodel
- 1 Haakon, Stromgald Scourge
- 1 Hailstorm Valkyrie
- 1 Havengul Lich
- 1 Iceberg Cancrix
- 1 Lich Lord of Unx
- 1 Lord of the Undead
- 1 Murderous Rider
- 1 Night Incarnate
- 1 Nightveil Specter
- 1 Plague Belcher
- 1 Prized Amalgam
- 1 Scion of Darkness
- 1 Shepherd of Rot
- 1 Sidisi, Undead Vizier
- 1 Spirit of the Night
- 1 Undead Warchief
- 1 Vela the Night-Clad
- 1 Vengeful Dead
- 1 Zombie Master
- Planeswalkers (1)
- 1 Liliana, Death's Majesty
- Instants (1)
- 1 Victim of Night
- Sorceries (11)
- 1 Agadeem's Awakening
- 1 Blood on the Snow
- 1 Dark Salvation
- 1 Ever After
- 1 Extract from Darkness
- 1 Haunting Voyage
- 1 Living Death
- 1 Night's Whisper
- 1 Reanimate
- 1 Rise of the Dread Marn
- 1 Zombie Apocalypse
- Enchantments (14)
- 1 Bad Moon
- 1 Blanket of Night
- 1 Cover of Darkness
- 1 Darkest Hour
- 1 Endless Ranks of the Dead
- 1 Grave Betrayal
- 1 King Narfi's Betrayal
- 1 Liliana's Mastery
- 1 Marit Lage's Slumber
- 1 Necromancy
- 1 Night Dealings
- 1 Phyrexian Reclamation
- 1 Reflections of Littjara
- 1 Strands of Night
- Artifacts (1)
- 1 Coldsteel Heart
- Lands (37)
- 10 Snow-Covered Swamp
- 6 Snow-Covered Island
- 1 Castle Locthwain
- 1 Castle Vantress
- 1 Cavern of Souls
- 1 Clearwater Pathway
- 1 Creeping Tar Pit
- 1 Crypt of Agadeem
- 1 Drowned Catacomb
- 1 Faceless Haven
- 1 Fetid Pools
- 1 Field of the Dead
- 1 Frost Marsh
- 1 Ice Tunnel
- 1 Morphic Pool
- 1 River of Tears
- 1 Scrying Sheets
- 1 Sunken Ruins
- 1 Underground River
- 1 Urborg, Tomb of Yawgmoth
- 1 Volrath's Stronghold
- 1 Watery Grave
- 1 Westvale Abbey
With this list, I sought to fill three distinct roles:
- Build a deck themed around zombies and snow creatures with a heavier focus on the former.
- Use as many cards referring to "night" and "darkness" as possible.
- Feature a minor reanimation package.
I feel like each of these is handled quite well within the context of the deck. Yes, you could probably forego some of the snow creatures in favor of juicing up the zombie package that much more, but where's the fun in that? The way I see it, we should be doing interesting and different things here! If I wanted just another boring old zombie deck, I'd probably just pick up Gisa and Geralf or Grimgrin, Corpse-Born.
Many of the staples are here still. You've got your lords, your Sidisi, Undead Vizier; and you have your Endless Ranks of the Dead. The real fun begins when you add in the other cards. For example, it's not exactly hard to get to the ten snow permanents required to set off Marit Lage's Slumber to get you a sweet 20/20 indestructible token. It gets even easier when you can use its scry ability alongside Scrying Sheets to ensure you get as many hits as possible. Vela the Night-Clad and Cover of Darkness both give all your zombies very flavorful nighttime evasion, while Scion of Darkness joins the usual cards like Havengul Lich to reap the riches of your opponents' graveyards.
In fact, speaking of reaping riches, I noticed as I was exploring Narfi's lore for this article that his peoples' pillaging and raiding ways aren't very well represented on his card at all. The Legends of Kaldheim article on the Mothership even indicates that the wealth amassed as a result of this "overflowed the Port of Marn, and his treasure and military became famous across the realms." It felt weird to not have this really represented all that much in the above list, and it was hard to make enough cuts to add an additional subtheme. As such I ported the first list over but with a greater focus on artifacts and stealing effects:
Narfi, Lord of Raids | Commander | Kendra Smith
- Commander (1)
- 1 Narfi, Betrayer King
- Creatures (33)
- 1 Adaptive Automaton
- 1 Agent of Treachery
- 1 Baleful Strix
- 1 Cavalier of Night
- 1 Corpse Harvester
- 1 Death Baron
- 1 Diregraf Captain
- 1 Dragonlord Silumgar
- 1 Draugr Necromancer
- 1 Grave Defiler
- 1 Grave Titan
- 1 Gravespawn Sovereign
- 1 Gray Merchant of Asphodel
- 1 Havengul Lich
- 1 Herald of Leshrac
- 1 Lich Lord of Unx
- 1 Lord of the Undead
- 1 Metallic Mimic
- 1 Murderous Rider
- 1 Nightveil Specter
- 1 Plague Belcher
- 1 Puppeteer Clique
- 1 Scion of Darkness
- 1 Shepherd of Rot
- 1 Sower of Temptation
- 1 Thieving Skydiver
- 1 Undead Warchief
- 1 Vengeful Dead
- 1 Zombie Master
- 1 Ghoulcaller Gisa
- 1 God-Eternal Bontu
- 1 Keiga, the Tide Star
- 1 Sidisi, Undead Vizier
- Planeswalkers (2)
- 1 Liliana, Death's Majesty
- 1 Tevesh Szat, Doom of Fools
- Sorceries (10)
- 1 Agadeem's Awakening
- 1 Blatant Thievery
- 1 Blood on the Snow
- 1 Ever After
- 1 Extract from Darkness
- 1 Haunting Voyage
- 1 Night's Whisper
- 1 Reanimate
- 1 Rise of the Dread Marn
- 1 Zombie Apocalypse
- Enchantments (9)
- 1 Control Magic
- 1 Endless Ranks of the Dead
- 1 Grave Betrayal
- 1 King Narfi's Betrayal
- 1 Liliana's Mastery
- 1 Necromancy
- 1 Phyrexian Reclamation
- 1 Reflections of Littjara
- 1 Strands of Night
- Artifacts (9)
- 1 Arcane Signet
- 1 Coalition Relic
- 1 Coercive Portal
- 1 Dimir Signet
- 1 Eye of Doom
- 1 Gauntlet of Power
- 1 Mindslaver
- 1 Sol Ring
- 1 Sword of Light and Shadow
- Lands (36)
- 6 Snow-Covered Island
- 9 Snow-Covered Swamp
- 1 Academy Ruins
- 1 Castle Locthwain
- 1 Castle Vantress
- 1 Cavern of Souls
- 1 Clearwater Pathway
- 1 Creeping Tar Pit
- 1 Crypt of Agadeem
- 1 Drowned Catacomb
- 1 Faceless Haven
- 1 Fetid Pools
- 1 Field of the Dead
- 1 Frost Marsh
- 1 Ice Tunnel
- 1 Morphic Pool
- 1 River of Tears
- 1 Scrying Sheets
- 1 Sunken Ruins
- 1 Underground River
- 1 Urborg, Tomb of Yawgmoth
- 1 Volrath's Stronghold
- 1 Watery Grave
By and large, this list is doing the same things as the first one with its zombie theme, and even got rid of some of the weaker ones in favor of a few artifact tribal lords. Now you can pillage and steal from your opponents to your heart's content. If you have the mana for it, you can even steal their minds with Mindslaver - repeatedly if you have an Academy Ruins! We also have something the first list really lacks: mana rocks.
I actually debated having Sol Ring in the first list when I noticed I'd accidentally left it off. But then I thought about it and how Narfi is not just the ruler of his dead kin, but also is of the snow and the cold. A ring of warmth probably wouldn't vibe well thematically and cuts were getting a bit too tight as it was, so I let it ride as is in that list. Here, however, there's no way his greed wouldn't get the best of him and fuel a great desire to hold this mighty ring in his cold hands. You can get more than just artifacts, though. Steal all manner of permanents - from creatures to lands!
All belong to the undead king, and there they shall remain for all time.
I'll be back next week with more sweet Kaldheim goodness. I can't get enough of this set in flavor and setting and I'm itching to get in some more excellent decks soon enough. Before I go, I'd like to leave you with one of my favorite folk metal songs that bears the betrayer king's name. Check it out!
Kendra Smith
Twitter: @TheMaverickGal
Twitch: twitch.tv/themaverickgirl
YouTube: Kendra Smith