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GP Toronto Sealed: All Charlatans All the Time

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All right, time for some last-minute Grand Prix Toronto practice! I have three more randomly-generated Sealed pools. I’m becoming more and more comfortable with these as I keep building Sealed decks, so I guess that’s a good sign. Now all that’s left to do is pray to Cthulhu that I’ll actually receive a good pool at the Grand Prix. The last time I Day 2’d a Limited Grand Prix was a quite a while ago (Tampa 2009, but who’s counting? I even lost a feature match to Gabriel Nassif.) That’s kind of embarrassing for a supposed “Limited specialist.”

Here’s the first pool:

Build Process

Yeesh, this pool doesn’t look all that great. The only card that stands out to me is Reaper of the Wilds, and it just so happens that most of the good cards are also black. Having two Sip of Hemlock is nice, but Keepsake Gorgon and Agent of the Fates are quite powerful and give the deck a great long game. Nighthowler is also a good man. Okay, maybe I overreacted a little—this pool is actually pretty good. Maybe I just mentally wrote it off when I saw two Meletis Charlatan. Before I immediately jump to B/G, let’s scan through the other colors. Blue and red are too shallow to be of any use as main colors, and neither has anything worth splashing. White has some solid cards, but between Reaper of the Wilds and Pharika's Mender, I really do think B/G is the way to go. Let’s sketch out what it might look like:

1 Mana 2 Mana 3 Mana 4 Mana 5 Mana 6 Mana
Warriors' Lesson Scourgemark Read the Bones Artisan's Sorrow Sip of Hemlock × 2
Pharika's Cure Feral Invocation × 2
Savage Surge Shredding Winds
Baleful Eidolon Nighthowler Nylea's Disciple Pheres-Band Centaurs
Voyaging Satyr Agent of the Fates Reaper of the Wilds Pharika's Mender
Fleshmad Steed Agent of Horizons Returned Centaur Keepsake Gorgon

I had to include Fleshmad Steed and Returned Centaurs because, otherwise, this deck wouldn’t have enough creatures. The centaur is okay and has cute synergy with Nighthowler, but I’m almost never happy to play Fleshmad Steed. Because of the lack of early drops, I’m kind of forced to play it. You might question the main-decked Shredding Winds, but this deck is weak to flyers and doesn’t have anything like a Nessian Asp. I think it’s worth it to splash the Horizon Scholar, as it shores up some of the deck’s weaknesses. It makes it less weak to flyers while providing some evasion that is sorely lacking. Plus, we’re already playing an Agent of Horizons, so having access to blue mana gives a small edge. There’s still a Nylea's Presence I haven’t added in yet, which also does double-duty (heh heh duty) powering up Nylea's Emissary. After making cuts, here’s what the deck looks like:

Warriors' Lesson was an easy cut to make, as we don’t have a ton of early plays nor do we have much in the way of evasion. I decided to cut Artisan's Sorrow, but I suspect it would be sideboarded in frequently. You might wonder why I’m not playing Unknown Shores. The truth is that I absolutely despise that card in all of its incarnations. I don’t think I can afford to play it here since the card I’m splashing costs 6 mana and I have heavy mana requirements in the early- to midgame. I’d say this is a fairly mediocre deck, but it can get there with some decent draws.




Now for the second Sealed pool:

Build Process

What immediately jump out at me are the four (four!) copies of Vaporkin. This has some potential to be an incredibly aggressive deck; I’ll just have to see what color pairs with blue the best. Let’s sketch out the blue cards by themselves and see if there are any obvious deficiencies.

2 Mana 3 Mana 4 Mana 5 Mana 6 Mana
Griptide Curse of the Swine
Vaporkin × 4 Triton Fortune Hunter Thassa's Emissary Prescient Chimera Benthic Giant × 2
Omenspeaker Meletis Charlatan Sealock Monster Horizon Scholar

Well, not having enough creatures certainly isn’t a problem here. Now we just need some spells. My eye is being drawn to green, as Bow of Nylea is very powerful, and we have access to two copies of Time to Feed. The removal spells are somewhat problematic because many of our creatures are small, but it shouldn’t be that big of a deal. Let’s now sketch what G/U looks like:

1 Mana 2 Mana 3 Mana 4 Mana 5 Mana 6 Mana
Bow of Nylea Griptide Curse of the Swine
Time to Feed × 2
Sedge Scorpion Vaporkin × 4 Triton Fortune Hunter Thassa's Emissary Prescient Chimera Benthic Giant × 2
Omenspeaker Meletis Charlatan Sealock Monster Horizon Scholar
Voyaging Satyr Nessian Courser Nemesis of Mortals
Reverent Hunter Vulpine Goliath

This is still way too creature-heavy for my liking. Green only gives us the Bow and the two Time to Feeds and nothing else for spells. There’s also a gaping hole in the 4-mana slot. I’m going to try red instead and see what that looks like:

1 Mana 2 Mana 3 Mana 4 Mana 5 Mana 6 Mana
Spark Jolt Griptide Rage of Purphoros × 2 Curse of the Swine
Dragon Mantle
Vaporkin × 4 Triton Fortune Hunter Thassa's Emissary Prescient Chimera Benthic Giant × 2
Omenspeaker Meletis Charlatan Borderland Minotaur × 2 Sealock Monster Horizon Scholar
Arena Athlete Two-Headed Cerberus Purphoros's Emissary
Spearpoint Oread

This already looks way better. I briefly considered black, but it’s too shallow and doesn’t offer much beyond the giant Demon. We’re looking to be aggressive here, so a 7-mana card isn’t what we’re looking for, despite how amazing it is. This deck would kill for a Sea God's Revenge, but this will have to do. I’ll just need to make three cuts, which is pretty easy in my opinion. Meletis Charlatan gets the axe since we still don’t have all that many spells—and the ones we do have are fairly expensive anyway. We can also cut one of the two Benthic Giants since the card is generally unimpressive, although it’s a fine to side in sometimes.

I can’t believe that Abhorrent Overlord and Bow of Nylea are sitting on the bench, but here we are. Sometimes, you just can’t afford to play your best cards. I definitely recall Elspeth, Sun's Champion sitting my sideboard at the prerelease. It sounds harsh, but you have to lay down pocket rockets from time to time.




And here’s the last pool of the day:

Build Process

Yuck. Usually, what you want in a Sealed pool is for a lot of the good cards to be concentrated in a small number of colors. This pool has a smattering of mediocre cards across all five colors, so building this will be more difficult than the other pools. And holy crap, what is it with Meletis Charlatan today? This is the fourth one! The only bomb is Shipbreaker Kraken, so I’d like to play blue, all else being equal. I have a bit of a different process building pools like this one—in which it’s not clear what colors you should be playing. I’m going to curve out the decent creatures from each color, and that should shed some light on which color combinations are feasible.

From the looks of things, it appears that playing black is out of the question. Black only offers four creatures, and they’re all at different spots of the curve. In order to play some crucial 2-drops, we will have to play either green or white. G/W does let us play Fleecemane Lion, but the mana curve is just awful. The only colors that have any decent late-game plays are green and blue. That simplifies things considerably, as now our only choices are either W/U or G/U. We got our wish to play blue, but only because this pool doesn’t grant much of a choice. You can make the argument to play a straight three-colored deck, but since the nonblue colors have the early plays, I don’t think that would work out well. That said, I think I will splash the Fleecemane Lion either way since it’s still great on turn seven.

I’m going to go with G/U since green’s creature quality is much better than white’s. Battlewise Hoplite isn’t a good enough reason to go W/U. Here’s what it looks like:

1 Mana 2 Mana 3 Mana 4 Mana 5 Mana 6 Mana
Annul Voyage's End Fade into Antiquity Divine Verdict Sea God's Revenge
Fate Foretold
Stymied Hopes
Leafcrown Dryad Opaline Unicorn Coastline Chimera × 2 Centaur Battlemaster × 2 Shipbreaker Kraken
Voyaging Satyr Nimbus Naiad × 2 Pheres-Band Centaurs × 2 Vulpine Goliath
Fleecemane Lion Meletis Charlatan Mnemonic Wall × 2 Benthic Giant
Triton Fortune Hunter Nessian Asp

I’ve also snuck in a Divine Verdict. I think splashing it is going to be necessary, as the deck would otherwise have no removal. Stymied Hopes is not usually a card I like to play, but I think it’s fine here because of the lack of playables, and it gives us something to do if we don’t draw a creature to play on turn two. We just need to make a few cuts—probably some of the 5- and 6-mana creatures. Here’s my final list:

Well, I guess it was inevitable that Meletis Charlatan would eventually make the cut in one of my decks. We’re really all-in on a giant flying Centaur Battlemaster. It will have a hard time against a removal-heavy deck, but it should do okay against the aggressive decks because of all the fat butts.




That’s all I have on my plate this week. Next week, I should have a sweet Grand Prix report for you guys—unless I crash and burn of course. As much as I would enjoy writing about going on a crazy bender on the streets of downtown Toronto, I don’t think my fearless leader Adam would approve. If you see me at the Grand Prix, feel free to say hi!

Until next time,

Nassim Ketita

arcticninja on Magic Online

http://www.youtube.com/nketita


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