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Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition
Mansions of Madness: 2nd Edition

Mansions of Madness: 2nd Edition

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Product Details



The monster figures in Mansions of Madness Second Edition are set on the same bases as the Arkham Horror Premium Figures and those featured in the first edition of Mansions of Madness. These bases allow you to slide information tokens underneath them, so you have quick and easy access to the monsters' traits and abilities. Because of the consistency between editions, you can seamlessly incorporate your first edition and painted minis into your new game, expanding the possibilities of your game and further immersing you in the bone-chilling happenings that have befallen Arkham's residents.



Lose Nothing From The First Edition




In the Mansions of Madness Second Edition companion app, you will have the option to incorporate some or all of your old components. Whether you have the first edition and its expansions or just one of the products, you can still incorporate it into your game. Each product you add to your collection will allow you to play as that game's investigators, introduce the possibility for those monsters to spawn, include a few new people to encounter, and widen the pool of maps the app could generate for your chosen scenario. If you decide to play without certain expansions or add more to your collection, you can always go back and change your collection within the app, thereby altering the possible combinations of monsters, maps, and investigators.






More Information



Visit the Fantasy Flight product page.

PDF Download - Learn How To Play Booklet

PDF Download - Second Edition Conversion Kit

PDF Download - Second Edition Rules Reference






Madness Awaits!



Are you ready to enter the haunted mansion? Get your copy of Mansions of Madness Second Edition today!

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What's in the Box?




Over 600 Individual High-Quality Components!




- Learn to Play booklet
- Rules Reference booklet
- 24 Map Tiles
- 8 Investigator Figures
- 24 Monster Figures
- 24 Monster Tokens
- 6 Search / Interact Tokens
- 6 Explore / Sight Tokens

- 22 Person Tokens
- 4 Barricade Tokens
- 4 Secret Passage Tokens
- 8 Fire / Darkness Tokens
- 8 Wall Tokens
- 4 Door Tokens
- 6 ID Token
- 26 Clue Tokens
- 5 Dice (8 sided)
- 8 Large Cards
- 8 Investigator Cards
- 211 Small Cards
- 40 Common Item Cards
- 24 Unique Item Cards
- 30 Spell Cards
- 37 Condition Cards
- 40 Damage Cards
- 40 Horror Cards
- First Edition Conversion Kit
- 16 Large Cards
- 16 Investigator Cards
- 33 Monster Tokens
- 4 Person Tokens

Learn How to Play


Watch It Played with Rodney Smith is the easiest way to kickstart you learning how to play!


You can also download the Mansions of Madness Second Edition Learn To Play Guide for more information.



One of the Most Critically Acclaimed Releases of the Year!




'I'm adding Mansions of Madness back to my collection! I think it's fantastic. This one gets a great recommendation from me.' - Tom Vasel, The Dice Tower

'I highly, highly recommend this game.'
- Joel Eddy, DriveThruReview

'Had a blast playing it. I want more!'
- Marco Arnaudo



The Daring Investigators




Between the base game and its two expansions, sixteen investigators were introduced to the Mansions of Madness game world. The conversion kit includes new, updated cards for each of these characters, creating a larger pool of investigators with which to play. Between these and Second Edition, there are twenty-four different investigators, each with unique skills, health, and sanity. From Harvey Walters, the frail but sharp professor, all the way to Michael McGlen, the brawny and single-minded gangster, you can take on the role of many varied characters in your investigations of Arkham.

In addition to their character statistics, the investigators also have special abilities. Many of these abilities are inspired by those from the first edition, for example, 'Ashcan' Pete still begins the game with his loyal hound dog, Duke, and Vincent Lee is exceedingly talented at healing. When you begin the game, a number of items will be allocated to assist you on your quest. Some of these will be investigator-specific, but you will want to rely on your investigators' individual strengths and weaknesses in order to decide the distribution of the others. Kate Winthrop might benefit from bandages, due to her lower level of health. On the other hand, a character with more physical strength, such as Joe Diamond, would wield a close-combat weapon well.



The Frightening Monsters



The Mansions of Madness Second Edition conversion kit includes thirty-three new tiles in order to incorporate these figures, representing seventeen monsters from the first edition and its two expansions, except the six cultists. Everywhere that you might encounter monsters, you may encounter any of a number of the horrors in the mansion. You may be haunted by new beasts, such as Hunting Horrors, Ghosts, or Star Spawn, or it could be Cult Leaders, Crawling Ones, or Dark Druids, long-forgotten nightmares returning for a second opportunity to drive you mad.


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