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  • Number 16: Shock Master

Number 16: Shock Master

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Monster Type:
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3 Level 4 monsters

Once per turn: You can detach 1 Xyz Material from this card to declare a card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.

Notes:
JUMP-EN060



 

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