Hello Everyone! I'm Levi from The Thought Vessel Show, and today we're creating a tier list of the legendary creatures from the most powerful set of 2024: Modern Horizons 3. As always, we'll start from the bottom (E Tier) and work our way up to the top (S Tier). Let's dive in!
E Tier: Barely Usable in Commander
Nadu, Winged Wisdom - RIP, little guy. I would say you would be missed, but I'm still waiting to see if you win off that scute swarm.
Skoa, Embermage - Six mana for a 4-damage ETB effect just isn't enough to be relevant.
Jyoti, Moag Ancient - While the Forest Druids do trigger landfall effects, there's just not enough support for land creatures to make Jyoti a viable commander--unless you're committed to a flavor-driven build.
D Tier: Decent, But Nothing Special
Phlage, Titan of Fire's Fury - This card is more impactful in 60-card formats, functioning like a Lightning Helix in the command zone. While it can synergize with cards like Panharmonicon, Boros simply has better options.
Ral, Monsoon Mage - A lower-powered spellslinger commander in Izzet colors. The cost reduction and planeswalker utility are nice, but it lacks enough impact to stand out.
Genku, Future Shaper - I love Azorius blink decks, but even with the ceiling of generating three tokens per turn, other commanders in these colors offer stronger value.
Ajani, Nacatl Pariah - While similar to Rin and Seri, Inseparable, this card opens the door for a Boros Cats deck. Two mana for three power is a good rate, and the planeswalker side provides solid utility with tokens and a potential board wipe.
Kudo, King Among Bears - Like Maha, Its Feather's Night, this commander can become oppressive quickly. Of all the commanders likely to get you hated out of a game, this one might top the list.
Herigast, Erupting Nullkite - The emerging dragons theme is cool, but being mono-red limits its potential. It doesn't do enough to justify a spot in the command zone.
Imskir Iron-Eater - Affinity strategies shine in Pauper and 60-card formats, but they struggle in Commander. Imskir offers some neat card draw, but with too many artifacts in play, the self-damage can backfire.
C Tier: Cool, But With Drawbacks
Shilgengar, Sire of Famine - While there's a lot to like, the deck feels awkward. It leans on Angel synergies, yet it sacrifices them with a demon in the command zone. Blood tokens aren't the most impactful payoff either.
Grist, Voracious Larva - A low-cost, two-color commander that offers token creation and artifact/enchantment removal. It's good but not extraordinary.
Ashling, Flame Dancer - Keeping red mana between phases is great for impulse plays, and the three Magecraft abilities are easy to trigger, making Ashling a solid mono-Red spellslinger.
Disa the Restless - Disa leads the Jund Tarmogoyf precon, which deserves credit for creativity. However, Tarmogoyfs lose effectiveness in a 100-card singleton format.
Eladamri, Korvecdal - Playing creatures off the top of your library is nice, but the setup feels clunky compared to cards like Elvish Piper or Kona, Rescue Beastie.
Six - A miniature version of Muldrotha, the Gravetide. It raises the classic Commander question: do you prefer a cheaper commander that gets your game plan rolling early, or a more expensive one with more colors and better setup?
B Tier: Solid, But Missing Something
Sorin of House Markov - Surprisingly, this card has seen some traction in cEDH. Having extort in the command zone adds sneaky value.
Omo, Queen of Vesuva - A changeling-themed commander that takes advantage of tribal lords, essentially mimicking a Sliver strategy. The "everything counters" are fun, but if Omo gets removed, those counters lose meaning.
Kozilek, the Broken Reality - One of the first Eldrazi commanders that buffs smaller Eldrazi creatures, enhancing spawn and scion tokens.
Emrakul, the World Anew - Emrakul fits the bill as a terrifying, game-warping creature. Personally, I prefer it in the 99 to cast off its madness ability, but no matter how you summon it, it's devastating.
Arna Kennerud, Skycaptain - A unique Voltron-style commander. With just one copy of All That Glitters, Arna becomes a serious threat.
Pearl-Ear, Imperial Advisor - There are already solid mono-White aura and equipment commanders like Sram and Light-Paws. Pearl-Ear offers a nice mix of card draw and discounts, making it a solid inclusion in the 99 or even a potential commander.
A Tier: Fun, Interesting Designs
Rosheen, Roaring Prophet - This card feels like a Metalworker for X spells. If you love casting huge spells, Rosheen is your go-to.
Tamiyo, Inquisitive Student - A guaranteed turn-one commander that can transform into a planeswalker capable of drawing 40+ cards. Not the most efficient, but a fun design.
Phelia, Exuberant Shepherd - A two-mana flash commander with flicker abilities that can either protect your board or disrupt opponents. This deck has serious potential.
Cayth, Famed Mechanist - With fabricate, proliferate, and populate, Cayth can be built in multiple ways. Whether it's a blink deck or planeswalker support, Cayth offers lots of options.
Coram, the Undertaker - This Jund commander caught my eye. Stealing lands and spells milled from opponents is a creative and exciting mechanic.
Ulamog, the Defiler - If you need a big, bad threat in the command zone, Ulamog delivers. Its Ward cost, cast trigger, and annihilator ability make it a terrifying force.
S Tier: Trendsetters in Their Archetypes
Satya, Aetherflux Genius - A clone-based energy commander with unique synergies. This precon is surprisingly well-built.
Azlask, the Swelling Scourge - Finally, a five-color experience counter commander! It ties together cards like Meren of Clan Nel Toth, making it worth the effort to build.
The Necrobloom - Think of it as Field of the Dead in the command zone, with a dredge twist. What's not to love?
Ulalek, Fused Atrocity - A fusion of Ulamog and Kozilek. Though it's odd that it's only a 2/5, this commander packs a serious punch and is an excellent choice for an Eldrazi-themed deck.
That's the full breakdown of every single legendary creature in Modern Horizons 3. We've already seen one card banned from this set. It's only a matter of time before more of these cards leave their mark. Until next time, happy gaming!