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There are numerous keywords used on Magic the Gathering cards. These words represent specific abilities or attributes within the bounds of the rules of Magic. In the most recent editions the keywords have reminder text next to them to help players remember how the ability or attribute works within the game, but those aren’t always necessarily enough to remember or understand how a mechanic works.

In this section of ManaNation, we’re going to define the keywords, show you the official rules text and also try to explain how it works in simpler terms. In some cases we’ll also provide you with video of us explaining or demonstrating the ability.

UNDER CONSTRUCTION

Definitions for each word below will be added soon.

The Keywords:

Absorb

Affinity

Amplify

Annihilator

Attach

Aura Swap

Banding

Bands with Other

Bloodthirst

Bury

Bushido

Buyback

Champion

Changeling

Channel

Chroma

Clash

Conspire

Convoke

Counter

Cumulative Upkeep

Cycling

Deathtouch

Defender

Delve

Devour

Double Strike

Dredge

Echo

Enchant

Entwine

Epic

Equip

Evoke

Exalted

Fading

Fateseal

Fear

First Strike

Flanking

Flash

Flashback

Flying

Forecast

Fortify

Frenzy

Graft

Gravestorm

Haste

Haunt

Hideaway

Horsemanship

Intimidate

Kicker

Landhome

Landwalk

Lifelink

Madness

Modular

Morph

Ninjutsu

Offering

Persist

Phasing

Poisonous

Protection

Provoke

Prowl

Rampage

Reach

Rebound

Recover

Reinforce

Regenerate

Replicate

Retrace

Ripple

Sacrifice

Scry

Shadow

Shroud

Soulshift

Splice

Split Second

Storm

Substance

Sunburst

Suspend

Totem armor

Trample

Transfigure

Transmute

Typecycling

Unearth

Untap

Vanishing

Vigilance

Wither

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