There are numerous keywords used on Magic the Gathering cards. These words represent specific abilities or attributes within the bounds of the rules of Magic. In the most recent editions the keywords have reminder text next to them to help players remember how the ability or attribute works within the game, but those aren’t always necessarily enough to remember or understand how a mechanic works.
In this section of ManaNation, we’re going to define the keywords, show you the official rules text and also try to explain how it works in simpler terms. In some cases we’ll also provide you with video of us explaining or demonstrating the ability.
UNDER CONSTRUCTION
Definitions for each word below will be added soon.
The Keywords:
Absorb
Affinity
Amplify
Annihilator
Attach
Aura Swap
Banding
Bands with Other
Bloodthirst
Bury
Bushido
Buyback
Champion
Changeling
Channel
Chroma
Clash
Conspire
Convoke
Counter
Cumulative Upkeep
Cycling
Deathtouch
Defender
Delve
Devour
Double Strike
Dredge
Echo
Enchant
Entwine
Epic
Equip
Evoke
Exalted
Fading
Fateseal
Fear
First Strike
Flanking
Flash
Flashback
Flying
Forecast
Fortify
Frenzy
Graft
Gravestorm
Haste
Haunt
Hideaway
Horsemanship
Intimidate
Kicker
Landhome
Landwalk
Lifelink
Madness
Modular
Morph
Ninjutsu
Offering
Persist
Phasing
Poisonous
Protection
Provoke
Prowl
Rampage
Reach
Rebound
Recover
Reinforce
Regenerate
Replicate
Retrace
Ripple
Sacrifice
Scry
Shadow
Shroud
Soulshift
Splice
Split Second
Storm
Substance
Sunburst
Suspend
Totem armor
Trample
Transfigure
Transmute
Typecycling
Unearth
Untap
Vanishing
Vigilance
Wither