Thanks for your help! I appreciate it!
Back in September, I asked for your help in framing my Chaos Cube.
The goal of this Cube is to embrace chaotic elements and game states and to have a Cube dedicated to chaotic themes. I was struggling with some of the archetypes and direction, and then spoke with you at length about it. You gave me some advice, much of which has framed the direction this Cube took. Thanks!
Today I am giving you my full Chaos Cube. This is a Cube I personally own, so while there are cards that I could add that are perfectly on cue, like Eureka, they are not here. I don't own an extra copy of Eureka and I can't afford one. Ditto Chaos Orb which is otherwise perfect for this Cube, and Field of Dreams. I don't even have a spare Karn, Scion of Urza!
I do run some expensive cards in here that I had extra copies of (such as Mana Crypt), but we are tending toward the cheaper side of life for this Cube.
So today let's look at the Cube, give you my archetypes, let you see a picture of my Cube in real life, get the full list, and then link you to CubeTutor where you can draft it and see the visual spoiler.
It's going to fun!
What Themes Made the Cut?
Dice Rolling and Coin Flipping
These two themes were never in doubt! We have coin flipping and dice rolling in spades.
Does it roll a die? Great! If it doesn't suck, then it's here. Does it flip a coin? Great! If it doesn't suck, then it's here!
Miracles and Other Top-Of Library Concepts
Our three biggest themes wound up being this, morph, and the dice/coins above. They are rife in this Cube!
Many central cards in the history of MTG will let you reveal or look at the top card(s) of your deck to see if something happens. They are typically seen as random. I included a number of miracles in this deck, including the recently printed Entreat the Dead that are solid normally, but amazing off a miracle.
I also have some cards to set up your deck, like Crystal Ball and Sensei's Divining Top here. One of the best cards here is Elemental Augury as you can use it proactively on yourself to help your plans as well as against foes to put a wrench into theirs. It fits this Cube perfectly!
Some of the key cards in here include the common Deceiver cycle from Champions of Kamigawa, as well as some sub-themes. The ability to spend a mana to see your top card and potentially to reveal it and pump them is pretty nifty-cool. People must play at round it and assume that you do have a land there.
Our subthemes include clash and explore.
Clash is fun and chaotic!
We start with some cards that improve if you win the clash. A clash feels like the mini-game in an Un- set like playing Rock, Paper, Scissors. I am also running cards with clash triggers, such as Rebellion of the Flamekin. With your scrying and deck manipulation, this plays very nicely!
As does explore
We have a number of cards that explore as well as stuff like Lurking Chupacabra and Wildgrowth Walker that care about exploring.
We have tons of ways to make a top-of-cards matter!
Morph
And then we have morph! This mechanic was improved from my first thoughts. You might even call this a morph Cube, and you'd not be wrong! We have 41 creatures with morph or megamorph, as well as a number of cards with manifest or that interact with morph.
For example, I have everything from Ixidor to Temur War Shaman to Illusionary Mask, I have a lot of cards that care about face down stuff and play well with morph in this deck!
The more creatures with morph that I added to this deck, the more chaotic it becomes. You have no idea what your opponent has dropped! I have tons of morph triggers that will destroy an artifact, artifact, creature, deal damage to something, force a discard, and tons more.
Check out stuff like Weaver of Lies, Dermoplasm, and Root Elemental!
This triad are easily some of my favorite morph tricks in the Cube! Dermoplasm can swap a morph with itself face up, so you can morph anything beefy to the battlefield for just even something nice and fat! You also have Weaver of Lies restocking your morphs and Root Elemental just tossing something done from your hand with no muss or fuss!
Draft Matters
One place that I pushed my Cube hard into were the Draft Matters cards like Lurking Automaton and Garbage Fire. If you draft either of these for the 7th pick of the pack, then you are shooting something for 7 damage or rocking a 7/7 beater. A cornucopia of these draft matters cards are here.
Some of these are awesome, but a few are just solid cards to secure with a cool ability laced into it. And that's fine, it pushes the flow of the draft nicely. I also tossed in 11 Conspiracies as well that suit the Cube nicely.
Five Color
I had initially considered having a Five Color matters theme as one of the 11 themes or so from my initial Cube where I was expecting to run 10 archetypes in each color combination like any normal Cube. I decided to push that theme in my Cube as one of the more developed archetypes. In fact, I'd say that pushing this has dictated the final form of my Cube more than anything else!
The first is mana. My mana making is focusing on making any color of mana to better enable a splash. You don't see shock duals or other cards with set mana needs. Instead we have cards like City of Brass and Rupture Spire that can make any color of mana. I also have mana rocks like Gilded Lotus and Darksteel Ingot that will tap for any color of mana.
One of the great benefits of this is that you can easily splash a card for your concept. For example, if you are building a Die Rolling deck around the Blue, Black and/or Green cards here, and you see Goblin Bookie in Red, then you can grab it and splash it off Mana Confluence and such. It helps to give you options.
One of my major themes is better with five color - morph. You can pay for any morph card early for colorless cash, and then you can spend colored mana later to morph it up as you need.
I do have some cards in here like Obelisk of Alara and Who // What // When // Where // Why that can be useful in many color's builds but are enhanced here in five colors.
I also have the occasional Five Color helping card as well. Cards like Paragon of the Amesha that can be better with more colors available are strong, and something like Draco or your options for Bring to Light are also enhanced.
The subtlest five color support comes from some of the Conspiracies that I included. Worldknit and Sovereign's Realm are both fun ways to get a Five Color deck working well and can be easy build-arounds.
No Hands
One intentional archetype remains from my first go through, and that was the Rakdos "handless" mechanic. I built that up as I could, but it was hard to find cards outside of Rakdos itself, so unlike the other archetypes that breathe across the colors, this is just Rakdos, but that's fine, because it feels very chaotic still. It's a strong gamble!
Here are some of the cards in this draft archetype:
- Tomb Robber
- Demon's Jester
- Cutthroat il-Dal
- Bottomless Pit
- Nihilistic Glee
- Rakdos Pit Dragon
- Gathan Raiders
- Demonfire
- Anthem of Rakdos
- Sire of Insanity
- Masticore
- Null Brooch
- Cursed Scroll
- Ensnaring Bridge
Now as you can see, that's not a lot of cards to play into this. But it is a valuable path to hew and cards like Ensnaring Bridge will reward you.
PURE CHAOS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
It's not an "archetype" but the final element to this Cube are chaotic cards.
We have Defender of Chaos and Curse of Chaos! We have Chaos Warp and Polymorph!
I also pushed chaotic effects that can feel unplanned.
Consider these sorts of cards:
Now if you know the top card of your library with that cool scry or something else, then Spoils of the Vault is a great instant tutor for one mana and one life lost. Otherwise, you could be digging.
We also have cards like Fact or Fiction or the crazy Reality Twist here. What are you getting with Grinning Totem? I don't know!
I also included two sets of dorks with meld as I liked the idea of having two targets to draft and then include and then fetch at the same time. That's a gamble I like!
Storm
In my first article, I thought Storm would be a strong draft-able theme as it's pretty Gamble-y. But as I fleshed out my Cube, I didn't feel it. Many Cubes include powerful spike themes like Storm, and there were too many cards that I needed to add. I left in one storm card and a few cards to make it work as they worked well with the rest of the Cube. You'll notice Lotus Bloom as a good example.
All right, want to see the Cube in real life? Great!
Wanna shuffle and play?
Draft the Cube and check it out! http://www.cubetutor.com/visualspoiler/120889
Whew! There we are! I hope that you enjoyed everything Chaotic Cube-ish. Let me know what you think! Give it a draft! Check out the card list below and thanks for your time!!!
Appendix - Chaos Cube Card List
Chaos Cube List | Cube | Abe Sargent
- White (50)
- 1 Adorable Kitten
- 1 Aven Liberator
- 1 Aven Trailblazer
- 1 Bruna, the Fading Light
- 1 Calciderm
- 1 Custodi Peacekeeper
- 1 Emissary of Sunrise
- 1 Exalted Angel
- 1 Extricator of Sin
- 1 Gisela, the Broken Blade
- 1 Harsh Deceiver
- 1 Hidden Dragonslayer
- 1 Loyal Sentry
- 1 Master of Pearls
- 1 Noble Banneret
- 1 Oaken Brawler
- 1 Oketra's Avenger
- 1 Paliano Vanguard
- 1 Paragon of the Amesha
- 1 Sandstorm Charger
- 1 Sentry Oak
- 1 Springjack Knight
- 1 Steward of Solidarity
- 1 Sunrise Seeker
- 1 Vizier of the True
- 1 Wayfaring Giant
- 1 Whipcorder
- 1 Wingbeat Warrior
- 1 Banishing Stroke
- 1 Chained to the Rocks
- 1 Entangling Trap
- 1 Entreat the Angels
- 1 Judge Unworthy
- 1 Lightform
- 1 Mastery of the Unseen
- 1 Myth Realized
- 1 Oblation
- 1 Parallax Wave
- 1 Peace of Mind
- 1 Pollen Lullaby
- 1 Redeem the Lost
- 1 Refraction Trap
- 1 Rousing of Souls
- 1 Scout's Warning
- 1 Skywhaler's Shot
- 1 Soul Summons
- 1 Strength of Unity
- 1 Tariff
- 1 Terminus
- 1 Tithe
- Blue (50)
- 1 Aphetto Runecaster
- 1 Arcane Savant
- 1 Callous Deceiver
- 1 Chicken ala King
- 1 Clam-I-Am
- 1 Coral Trickster
- 1 Dakra Mystic
- 1 Dermoplasm
- 1 Dimir Informant
- 1 Echo Tracer
- 1 Fathom Seer
- 1 Illusionary Informant
- 1 Ixidor, Reality Sculptor
- 1 Jeskai Infiltrator
- 1 Mistform Ultimus
- 1 Paperfin Rascal
- 1 Quicksilver Dragon
- 1 Ringskipper
- 1 Riptide Pilferer
- 1 Riptide Survivor
- 1 Silumgar Spell-Eater
- 1 Sindbad
- 1 Siren Lookout
- 1 Unblinking Bleb
- 1 Vesuvan Shapeshifter
- 1 Wall of Fortune
- 1 Wall of Wonder
- 1 Weaver of Lies
- 1 Willbender
- 1 Zndrsplt, Eye of Wisdom
- 1 Broken Ambitions
- 1 Captivating Glance
- 1 Fact or Fiction
- 1 In the Eye of Chaos
- 1 Polymorph
- 1 Primordial Mist
- 1 Prism Array
- 1 Reality Twist
- 1 Remand
- 1 Research the Deep
- 1 Reweave
- 1 Scattering Stroke
- 1 Shapeshifter's Marrow
- 1 Temporal Mastery
- 1 Time Out
- 1 Ugin's Insight
- 1 Vanishment
- 1 Whirlpool Whelm
- 1 Windfall
- 1 Write into Being
- Black (42)
- 1 Archdemon of Paliano
- 1 Cruel Deceiver
- 1 Cutthroat il-Dal
- 1 Deadeye Tracker
- 1 Demon's Jester
- 1 Dire Fleet Interloper
- 1 Gonti, Lord of Luxury
- 1 Graf Rats
- 1 Haunted Cadaver
- 1 Lurking Chupacabra
- 1 Merciless Eternal
- 1 Qarsi High Priest
- 1 Seekers' Squire
- 1 Silumgar Assassin
- 1 Skinthinner
- 1 Sly Spy
- 1 Smuggler Captain
- 1 Snickering Squirrel
- 1 Tavern Swindler
- 1 Tomb Robber
- 1 Twilight Prophet
- 1 Bottomless Pit
- 1 Entreat the Dead
- 1 Ghastly Conscription
- 1 Hoarder's Greed
- 1 Imp's Mischief
- 1 Lethal Sting
- 1 Moonlight Bargain
- 1 Nihilistic Glee
- 1 Painful Truths
- 1 Plunge into Darkness
- 1 Pulling Teeth
- 1 Regicide
- 1 Revive the Fallen
- 1 Ritual of the Machine
- 1 Spoils of the Vault
- 1 Squirrel-Powered Scheme
- 1 Tombstone Stairwell
- 1 Torment of Hailfire
- 1 Torment of Scarabs
- 1 Torment of Venom
- 1 Weed Strangle
- Red (50)
- 1 Adder-Staff Boggart
- 1 Atarka Efreet
- 1 Blistering Firecat
- 1 Brutal Deceiver
- 1 Chaos Maw
- 1 Chaotic Goo
- 1 Defender of Chaos
- 1 Fire Juggler
- 1 Galvanoth
- 1 Garbage Elemental
- 1 Gathan Raiders
- 1 Goblin Artisans
- 1 Goblin Bangchuckers
- 1 Goblin Bookie
- 1 Ire Shaman
- 1 Jeering Instigator
- 1 Karplusan Minotaur
- 1 Okaun, Eye of Chaos
- 1 Orcish Librarian
- 1 Pyretic Hunter
- 1 Rakdos Pit Dragon
- 1 Skirk Commando
- 1 Skirk Marauder
- 1 Snapping Thragg
- 1 The Big Idea
- 1 Two-Headed Giant
- 1 Volatile Chimera
- 1 Worldheart Phoenix
- 1 Bonfire of the Damned
- 1 Cerebral Eruption
- 1 Chain Lightning
- 1 Chance Encounter
- 1 Chaos Warp
- 1 Chaosphere
- 1 Confusion in the Ranks
- 1 Curse of Chaos
- 1 Demonfire
- 1 Fierce Invocation
- 1 Garbage Fire
- 1 Hammer Helper
- 1 Illicit Auction
- 1 Impulsive Maneuvers
- 1 Lash Out
- 1 Molten Birth
- 1 Rageform
- 1 Rebellion of the Flamekin
- 1 Reforge the Soul
- 1 Reversal of Fortune
- 1 Thunderous Wrath
- 1 Titan's Revenge
- Green (50)
- 1 Ainok Survivalist
- 1 Animus of Predation
- 1 Blastoderm
- 1 Borderland Ranger
- 1 Caller of the Untamed
- 1 Deathmist Raptor
- 1 Den Protector
- 1 Emperor's Vanguard
- 1 Fa'adiyah Seer
- 1 Feral Deceiver
- 1 Gamekeeper
- 1 Ground Pounder
- 1 Hydradoodle
- 1 Kin-Tree Warden
- 1 Leovold's Operative
- 1 Llanowar Empath
- 1 Merfolk Branchwalker
- 1 Nantuko Vigilante
- 1 Root Elemental
- 1 Sakura-Tribe Elder
- 1 Serpentine Basilisk
- 1 Slaying Mantis
- 1 Temur War Shaman
- 1 Tishana's Wayfinder
- 1 Wildgrowth Walker
- 1 Willing Test Subject
- 1 Woolly Loxodon
- 1 Animal Magnetism
- 1 As Luck Would Have It
- 1 Blessings of Nature
- 1 Chittering Doom
- 1 Concordant Crossroads
- 1 Enter the Unknown
- 1 Fistful of Force
- 1 Flock of Rabid Sheep
- 1 Formless Nurturing
- 1 Gilt-Leaf Ambush
- 1 Kodama's Reach
- 1 Obscuring Aether
- 1 Path of Discovery
- 1 Primitive Etchings
- 1 Recross the Paths
- 1 Revelation
- 1 Revenge of the Hunted
- 1 Search for Tomorrow
- 1 Selvala's Charge
- 1 Sprouting Vines
- 1 Sylvan Echoes
- 1 Wildcall
- 1 Woodland Guidance
- Gold (22)
- 1 Frenetic Efreet
- 1 Magister of Worth
- 1 Ol' Buzzbark
- 1 Phelddagrif
- 1 Selvala, Explorer Returned
- 1 Sire of Insanity
- 1 Woodvine Elemental
- 1 Anthem of Rakdos
- 1 Bring to Light
- 1 Deadbridge Chant
- 1 Drown in Filth
- 1 Elemental Augury
- 1 Ethereal Ambush
- 1 Extract from Darkness
- 1 Maelstrom Nexus
- 1 Stitch in Time
- 1 Stormbind
- 1 Unexpected Results
- 1 Unfulfilled Desires
- 1 Urza, Academy Headmaster
- 1 Vindicate
- 1 Who // What // When // Where // Why
- Colorless (62)
- 1 Aether Searcher
- 1 Alloy Myr
- 1 Burnished Hart
- 1 Canal Dredger
- 1 Cogwork Librarian
- 1 Cogwork Spy
- 1 Crystalline Crawler
- 1 Deal Broker
- 1 Draco
- 1 Etched Oracle
- 1 Gemini Engine
- 1 Lore Seeker
- 1 Lurking Automaton
- 1 Masticore
- 1 Solemn Simulacrum
- 1 Steel Squirrel
- 1 Whispergear Sneak
- 1 Witness of the Ages
- 1 Azor's Gateway
- 1 Chaos Confetti
- 1 Chaos Wand
- 1 Crooked Scales
- 1 Crown of Convergence
- 1 Cryptolith Fragment
- 1 Crystal Ball
- 1 Cultivator's Caravan
- 1 Cursed Scroll
- 1 Darksteel Ingot
- 1 Dowsing Dagger
- 1 Elbrus, the Binding Blade
- 1 Ensnaring Bridge
- 1 Gauntlets of Chaos
- 1 Gilded Lotus
- 1 Goblin Charbelcher
- 1 Grinning Totem
- 1 Illusionary Mask
- 1 Jack-in-the-Mox
- 1 Kaleidostone
- 1 Krark's Other Thumb
- 1 Krark's Thumb
- 1 Legacy Weapon
- 1 Liar's Pendulum
- 1 Lobe Lobber
- 1 Lotus Bloom
- 1 Mad Science Fair Project
- 1 Mana Crypt
- 1 Null Brooch
- 1 Obelisk of Alara
- 1 Phyrexian Portal
- 1 Rocket Launcher
- 1 Scrying Glass
- 1 Sensei's Divining Top
- 1 Sol Ring
- 1 Sorcerer's Strongbox
- 1 Sword of Dungeons & Dragons
- 1 Teferi's Puzzle Box
- 1 Thaumatic Compass
- 1 Thran Dynamo
- 1 Transmogrifying Wand
- 1 Treasure Map
- 1 Vexing Arcanix
- 1 Wand of Denial