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Chaos Cube Part Deux

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Thanks for your help! I appreciate it!

Back in September, I asked for your help in framing my Chaos Cube.

The goal of this Cube is to embrace chaotic elements and game states and to have a Cube dedicated to chaotic themes. I was struggling with some of the archetypes and direction, and then spoke with you at length about it. You gave me some advice, much of which has framed the direction this Cube took. Thanks!

Today I am giving you my full Chaos Cube. This is a Cube I personally own, so while there are cards that I could add that are perfectly on cue, like Eureka, they are not here. I don't own an extra copy of Eureka and I can't afford one. Ditto Chaos Orb which is otherwise perfect for this Cube, and Field of Dreams. I don't even have a spare Karn, Scion of Urza!

I do run some expensive cards in here that I had extra copies of (such as Mana Crypt), but we are tending toward the cheaper side of life for this Cube.

So today let's look at the Cube, give you my archetypes, let you see a picture of my Cube in real life, get the full list, and then link you to CubeTutor where you can draft it and see the visual spoiler.

It's going to fun!

What Themes Made the Cut?

Dice Rolling and Coin Flipping

These two themes were never in doubt! We have coin flipping and dice rolling in spades.

Does it roll a die? Great! If it doesn't suck, then it's here. Does it flip a coin? Great! If it doesn't suck, then it's here!

Miracles and Other Top-Of Library Concepts

Our three biggest themes wound up being this, morph, and the dice/coins above. They are rife in this Cube!

Many central cards in the history of MTG will let you reveal or look at the top card(s) of your deck to see if something happens. They are typically seen as random. I included a number of miracles in this deck, including the recently printed Entreat the Dead that are solid normally, but amazing off a miracle.

Entreat the Dead
Elemental Augury

I also have some cards to set up your deck, like Crystal Ball and Sensei's Divining Top here. One of the best cards here is Elemental Augury as you can use it proactively on yourself to help your plans as well as against foes to put a wrench into theirs. It fits this Cube perfectly!

Brutal Deceiver
Callous Deceiver

Cruel Deceiver
Feral Deceiver
Harsh Deceiver

Some of the key cards in here include the common Deceiver cycle from Champions of Kamigawa, as well as some sub-themes. The ability to spend a mana to see your top card and potentially to reveal it and pump them is pretty nifty-cool. People must play at round it and assume that you do have a land there.

Our subthemes include clash and explore.

Clash is fun and chaotic!

Lash Out
Recross the Paths
Springjack Knight

We start with some cards that improve if you win the clash. A clash feels like the mini-game in an Un- set like playing Rock, Paper, Scissors. I am also running cards with clash triggers, such as Rebellion of the Flamekin. With your scrying and deck manipulation, this plays very nicely!

As does explore

Siren Lookout
Path of Discovery
Lurking Chupacabra
Wildgrowth Walker

We have a number of cards that explore as well as stuff like Lurking Chupacabra and Wildgrowth Walker that care about exploring.

We have tons of ways to make a top-of-cards matter!

Morph

And then we have morph! This mechanic was improved from my first thoughts. You might even call this a morph Cube, and you'd not be wrong! We have 41 creatures with morph or megamorph, as well as a number of cards with manifest or that interact with morph.

Illusionary Mask
Ixidor, Reality Sculptor
Temur War Shaman
Obscuring Aether

For example, I have everything from Ixidor to Temur War Shaman to Illusionary Mask, I have a lot of cards that care about face down stuff and play well with morph in this deck!

The more creatures with morph that I added to this deck, the more chaotic it becomes. You have no idea what your opponent has dropped! I have tons of morph triggers that will destroy an artifact, artifact, creature, deal damage to something, force a discard, and tons more.

Check out stuff like Weaver of Lies, Dermoplasm, and Root Elemental!

Dermoplasm
Weaver of Lies
Root Elemental

This triad are easily some of my favorite morph tricks in the Cube! Dermoplasm can swap a morph with itself face up, so you can morph anything beefy to the battlefield for just 2uu even something nice and fat! You also have Weaver of Lies restocking your morphs and Root Elemental just tossing something done from your hand with no muss or fuss!

Draft Matters

Lurking Automaton
Garbage Fire

One place that I pushed my Cube hard into were the Draft Matters cards like Lurking Automaton and Garbage Fire. If you draft either of these for the 7th pick of the pack, then you are shooting something for 7 damage or rocking a 7/7 beater. A cornucopia of these draft matters cards are here.

Arcane Savant
Cogwork Spy
Paliano Vanguard

Some of these are awesome, but a few are just solid cards to secure with a cool ability laced into it. And that's fine, it pushes the flow of the draft nicely. I also tossed in 11 Conspiracies as well that suit the Cube nicely.

Five Color

I had initially considered having a Five Color matters theme as one of the 11 themes or so from my initial Cube where I was expecting to run 10 archetypes in each color combination like any normal Cube. I decided to push that theme in my Cube as one of the more developed archetypes. In fact, I'd say that pushing this has dictated the final form of my Cube more than anything else!

The first is mana. My mana making is focusing on making any color of mana to better enable a splash. You don't see shock duals or other cards with set mana needs. Instead we have cards like City of Brass and Rupture Spire that can make any color of mana. I also have mana rocks like Gilded Lotus and Darksteel Ingot that will tap for any color of mana.

One of the great benefits of this is that you can easily splash a card for your concept. For example, if you are building a Die Rolling deck around the Blue, Black and/or Green cards here, and you see Goblin Bookie in Red, then you can grab it and splash it off Mana Confluence and such. It helps to give you options.

One of my major themes is better with five color - morph. You can pay for any morph card early for colorless cash, and then you can spend colored mana later to morph it up as you need.

Who // What // When // Where // Why
Obelisk of Alara

I do have some cards in here like Obelisk of Alara and Who // What // When // Where // Why that can be useful in many color's builds but are enhanced here in five colors.

Draco
Bring to Light

Painful Truths
Worldheart Phoenix
Paragon of the Amesha

I also have the occasional Five Color helping card as well. Cards like Paragon of the Amesha that can be better with more colors available are strong, and something like Draco or your options for Bring to Light are also enhanced.

The subtlest five color support comes from some of the Conspiracies that I included. Worldknit and Sovereign's Realm are both fun ways to get a Five Color deck working well and can be easy build-arounds.

Worldknit
Sovereign's Realm

No Hands

One intentional archetype remains from my first go through, and that was the Rakdos "handless" mechanic. I built that up as I could, but it was hard to find cards outside of Rakdos itself, so unlike the other archetypes that breathe across the colors, this is just Rakdos, but that's fine, because it feels very chaotic still. It's a strong gamble!

Here are some of the cards in this draft archetype:

Now as you can see, that's not a lot of cards to play into this. But it is a valuable path to hew and cards like Ensnaring Bridge will reward you.

PURE CHAOS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

It's not an "archetype" but the final element to this Cube are chaotic cards.

We have Defender of Chaos and Curse of Chaos! We have Chaos Warp and Polymorph!

I also pushed chaotic effects that can feel unplanned.

Consider these sorts of cards:

Spoils of the Vault
Reality Twist

Now if you know the top card of your library with that cool scry or something else, then Spoils of the Vault is a great instant tutor for one mana and one life lost. Otherwise, you could be digging.

We also have cards like Fact or Fiction or the crazy Reality Twist here. What are you getting with Grinning Totem? I don't know!

I also included two sets of dorks with meld as I liked the idea of having two targets to draft and then include and then fetch at the same time. That's a gamble I like!

Storm

In my first article, I thought Storm would be a strong draft-able theme as it's pretty Gamble-y. But as I fleshed out my Cube, I didn't feel it. Many Cubes include powerful spike themes like Storm, and there were too many cards that I needed to add. I left in one storm card and a few cards to make it work as they worked well with the rest of the Cube. You'll notice Lotus Bloom as a good example.

All right, want to see the Cube in real life? Great!

Wanna shuffle and play?

Draft the Cube and check it out! http://www.cubetutor.com/visualspoiler/120889

Whew! There we are! I hope that you enjoyed everything Chaotic Cube-ish. Let me know what you think! Give it a draft! Check out the card list below and thanks for your time!!!

Appendix - Chaos Cube Card List

Chaos Cube List | Cube | Abe Sargent

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