Welcome to my life.
It’s a question that everyone has to face at some point: balancing fun with responsibility. Youth is often idealized in part because it is a time when the things that must be done are relatively minor. In childhood, one hopes that enjoyment is abundant. As the years progress, the weight of what needs to happen forces out what one wants to do.
Games let us hold reclaim that wonder for a few hours. They offer a chance to put everything else on hold. For the duration of play, the scale tips back to where enjoyment is all that matters.
Play is the best form of time travel.
Four Nights in Paris
Five years ago, everything was changing.
Magic was coming off the first of its “Most Successful Years Ever” with the conclusion of Zendikar. The growth was the impetus to examine the professional circuit and the best way to embrace the new players.
The game had returned to a beloved plane in Scars of Mirrodin, and Mirrodin Besieged signaled an ominous future. Standard was teetering on the edge of something big. The previous Player of the Year had yet to be determined.
And unknown to the masses, a future Hall of Famer was considering the best way to make a graceful exit from the game he loved.
The idea behind this shift is driven by our overarching goal to deliver great and memorable experiences to Magic fans. At the end of the day, only one player will win a given Pro Tour or a given Grand Prix, and there’s not much we (Wizards of the Coast) can do (nor should!) to impact the performance of a player. However, there is a lot we can do to influence the quality of their experience and make sure they have the time of their life, regardless of the way they perform in the tournament.
Additionally, these events are a great opportunity for attendees to share their passion with other fans and socialize, and this is as aspect of the game we want to develop more and more at high-level events.
The name “Magic Weekend” was an attempt to communicate this to players, by emphasizing the social aspect of the event as opposed to focus solely on the tournament.”
By winning the World Championship three months prior, Guillaume Matignon had pulled himself into a tie for the Player of the Year title with Brad Nelson. The first, and thus far only, time there has been a dead heat for the title, needed a suitable stage to play out. Magic Weekend was the perfect platform.
Pro Tours are the mile markers of Magic’s history. Having one host the first ever Player of the Year playoff would make for an excellent roadside attraction. Add to the scene a Grand Prix in one of the great cities of the world, and you have all the makings of a Magic amusement park.
Better Than All
One key to the playoff and the Pro Tour was the new Standard format. Leading up to Paris, there had not been a standalone event that featured the now ubiquitous format. The now defunct National Championships mixed Draft with Standard in a format that now resembles an average Pro Tour. But Nationals used a different card pool with Shards of Alara block as opposed to the yet to be released Scars of Mirrodin. The World Championships had Draft, Standard, and Extended components. The Pro Tour directly before Paris, Amsterdam, also used the now defunct Extended format.
Standard was by no means unexplored, but this was the first event to explicitly focus on the format with access to Mirrodin Besieged. Why does this matter?
Already a year old at this point, Jace was about to experience his first chance at a Pro Tour without natural check Bloodbraid Elf. While Jace, the Mind Sculptor was a key element of many decks during Nationals and had a prominent role in the U/B Control that Matignon had used to secure his World Championship, Paris would be a chance for Jace to shine even brighter. It just so happened this tournament saw Jace find his first sidekick of choice: Stoneforge Mystic.
The power of the combination is obvious in hindsight. Use Jace to see more cards and then Stoneforge Mystic to suit up any threat with an appropriately dangerous piece of Equipment. Throw Squadron Hawk into the mix, and now Jace’s “drawback” of putting cards back on top is now a steady stream of card advantage.
A Champion Returns
- Planeswalkers (Jace, the Mind Sculptor, Tezzeret, Gideon Jura, Koth of the Hammer)
- Giant Monsters (Titans, Wurmcoil Engine, Baneslayer Angel)
- Cheap Creatures (Steppe Lynx, Stoneforge Mystic, Squadron Hawk, Goblin Guide)
This is in sharp contrast to the Standard I grew up with, which was dominated by:
- Instants (Fact or Fiction, Counterspell, Urza's Rage)
- Midrange Creatures (Psychatog, Flametongue Kavu, Mystic Enforcer)
Nowadays, you better figure out which of the three things you're all about and then do it really well. Since I think C has a huge edge over B and A, that's where I want to be. The ChannelFireball guys (as exemplified by Ben Stark's deck), found a way to combine C and A, without diluting either. Although not “fast” in the traditional sense of providing a dangerous clock, the ability to Mystic for a Sword and stick it on an evasion creature allowed them to provide an imminent threat and then protect/ride it to victory. Decks like Elves, which relied on creatures such as Elvish Archdruid or Ezuri, Renegade Leader, were slaughtered in Paris by people going either faster or bigger. Being stuck in the middle is a recipe for disaster.”
Entering this fray was Paul Rietzl. Rietzl had recently hoisted the Pro Tour trophy from a win in the Extended event in Amsterdam. Paul took down the tournament with a Steppe Lynx–fueled beatdown deck. Amsterdam was Rietzl’s second Pro Tour Top 8, but he had made a name for himself on the East Coast of the United States. Growing up in Boston Reitzl was able to work with the luminaries of Your Move Games where his strong play earned him the nickname Little Darwin after the Hall of Famer Darwin Kastle.
I give complete credit to my network. They have made me what I am today.”
Even for a player with Paul’s pedigree, a Pro Tour is incredibly hard to win.
The mental grind and physical toll are real. There is an intensity to winning that only love of the game can overcome. There is a significant amount of skill required to succeed once, but to do so twice is more than doubly impressive. To make it to the elimination rounds in consecutive events would be downright amazing.
Rietzl approached this Pro Tour with a somewhat cavalier attitude. A lack of preparation led him to rely on familiarity. A familiar creature materialized on his shoulder, grinning all the way.
For my part, I had never done less real preparation for the Constructed portion of an event. I was slightly embarrassed, but had come to grips with my fate. I planned this year to be my retirement tour, a series of disappointing but predictable finishes culminating in finally gracefully stepping away from the pro scene in San Francisco. But in Paris, as in Amsterdam, the tournament had other ideas for me. Matt and I headed back to the Hotel de Banvlle for the proverbial "final touches." As I lay in bed, my mind was racing.
Was this the beginning of the end of my Magic career? I miss my girlfriend. I think I want a 26th land. I forgot toothpaste. Why is Matt cuddling with me?
I was on the teetering edge of insanity. I woke up, tried to remember what went in a good Boros sideboard, and wrote out the following decklist.
Boros ? Mirrodin Besieged Standard | Paul Rietzl, Finalist, Pro Tour Paris 2011
- Creatures (24)
- 1 Spikeshot Elder
- 2 Hero of Oxid Ridge
- 2 Mirran Crusader
- 3 Stoneforge Mystic
- 4 Goblin Guide
- 4 Plated Geopede
- 4 Squadron Hawk
- 4 Steppe Lynx
- Planeswalkers (1)
- 1 Koth of the Hammer
- Spells (9)
- 3 Lightning Bolt
- 2 Journey to Nowhere
- 1 Sword of Body and Mind
- 1 Sword of Feast and Famine
- 2 Adventuring Gear
- Lands (26)
- 5 Mountain
- 5 Plains
- 1 Teetering Peaks
- 3 Evolving Wilds
- 4 Arid Mesa
- 4 Marsh Flats
- 4 Scalding Tarn
- Sideboard (15)
- 4 Arc Trail
- 1 Basilisk Collar
- 4 Cunning Sparkmage
- 3 Kor Firewalker
- 1 Koth of the Hammer
- 1 Mark of Mutiny
- 1 Mirran Crusader
“I definitely felt that I was on my way out of the game. I'd had basically no success at the Grand Prix level since I came back, and it seemed like even on the PTs I was a middling pro at best. Going into Amsterdam, I would have been one of the last people you predicted would go on a little run.”
Standard at the Pro Tour turned out to be about three cards: the aforementioned Jace, the Mind Sculptor, Stoneforge Mystic, and Squadron Hawk. Four decks in the Top 8 ran two of these while three more ran all of them. The only holdout was Patrick Chapin who only was running Jace.
Caw Blade ? Mirrodin Besieged Standard | Ben Stark, Winner, Pro Tour Paris 2011
- Creatures (8)
- 4 Squadron Hawk
- 4 Stoneforge Mystic
- Planeswalkers (7)
- 3 Gideon Jura
- 4 Jace, the Mind Sculptor
- Spells (19)
- 1 Deprive
- 1 Stoic Rebuttal
- 3 Mana Leak
- 4 Spell Pierce
- 4 Day of Judgment
- 4 Preordain
- 1 Sword of Feast and Famine
- 1 Sylvok Lifestaff
- Lands (26)
- 4 Plains
- 5 Island
- 1 Misty Rainforest
- 4 Celestial Colonnade
- 4 Glacial Fortress
- 4 Seachrome Coast
- 4 Tectonic Edge
- Sideboard (15)
- 2 Baneslayer Angel
- 2 Divine Offering
- 2 Flashfreeze
- 1 Negate
- 4 Oust
- 3 Ratchet Bomb
- 1 Sword of Body and Mind
Caw-Blade was the result of Team ChannelFireball rethinking how teams worked. The deck placed Ben Stark and Tom Martell in the Top 8, with Stark taking home the trophy. Eric Froehlich and Owen Turtenwald finished in the Top 16 with Luis Scott-Vargas, who lost the last round to Paul Rietzl.
The Swiss rounds ended on Friday. With a Top 8 in place, the Pro Tour took a back seat to the Mirrodin Besieged/Scars of Mirrodin Ssealed Grand Prix. A now quaint 2,179 players came to play in Paris, and they set the then-record for the most players ever at a Limited event.
Fortunately, Rietzl had a solution. Having play-tested his Pro Tour quarterfinal matchup against Chapin’s deck, he had branded it ‘unwinnable’ anyway. Given that he predicted a swift Pro Tour demise, Rietzl would draft for the Grand Prix then race away to the Pro Tour feature match area where Pat Chapin had promised, “I’ll try to beat you quickly”. It was a win-win situation for Rietzl—if he won the quarterfinal, then he would drop from the Grand Prix, but if he lost, he could come back and would be 9–2 and still able to play for a place in the Top 8.”
“Playing Magic,” I replied. “What am I supposed to be doing?”
“As we arrived at the site, Kai again expressed bewilderment at my presence in the GP, but I explained that since my matchup with Patrick was so poor, it made sense to give myself a backup plan.”
While all this was going on, Brad Nelson managed to defeat Guillaume Matignon and become Player of the Year. That story dominated the narrative leading up to Paris but as Saturday turned to Sunday, and new novel was being written. Paul Rietzl was doing something no one had seen.
And he was loving every minute of it.
Balancing Act
In the third game, a combination of a physical read and a short, innocuous question Patrick asked me convinced me that the coast was clear to commit a Plated Geopede to the board. Sure enough, he was without a red sweeper, and just like that I advanced to the semifinals.”
After the semis ended, they again brought my GP match into the PT feature match area. This time, I'd have to face Marijn Lybaert.
I had time to run quickly to the bathroom and receive a few good luck wishes along the way before loading up my iPod and pacing around the feature match area, waiting for my chance at history.”
If our story was turned into a movie, this is when the music builds to a crescendo. Everyone is rooting for the hero and now their greatest, most daunting task is at hand. The audience is transfixed, and our protagonist overcomes incredible odds to earn a victory.
But no one in those stories ever had to deal with the unstoppable force of Caw-Blade.
Rietzl was still on just two lands, though, while Stark was up to 4. He had little in the way of offence, unable to break through the stream of 1/1 fliers from Stark. Rietzl started casting hawks of his own, but behind on land, he could not mount much of an offence. Stark showed a Day of Judgment, further slowing the pace of the game.
Each player knew that the longer the game went on, the more Stark was favored, but Rietzl didn't seem to have the tools to force anything through. Rietzl looked to the crowd standing near the feature match arena and saw a crowd of Ben's friends.
"That is a very bad sign," he remarked.
Jace started fatesealing, and Paul knew it was over. He didn't need to wait to see what he drew when the card stayed on top. Ben cast another Baneslayer Angel, and Rietzl extended his hand.
Ben Stark defeats Paul Rietzl 3–1 to become the Pro Tour Paris Champion! “I've been dreaming about this since I was fourteen," said Ben, suddenly struck by what he had achieved.
"Congratulations," Paul replied. "You deserve it.””
Paul Rietzl finished second in the Pro Tour. He ended the Grand Prix with twelve wins against three losses. One of those losses was when he failed to show up for his first Draft match because he was facing off against Patrick Chapin in the quarterfinals of the Pro Tour.
If the timing had been a little better, Paul may have made the elimination rounds of both events.
Clean Up
We haven't seen cards dominate the field like this, possibly ever. Even in the heyday of Affinity (the last deck to require such drastic measures in Standard), we weren't seeing anything like this level of homogeneity. When you realize that both cards, besides being dominant in Standard, are top tier in Constructed formats of all sizes up to and including Legacy (and even Vintage for Jace), it becomes harder and harder to argue that the cards are anything but flat-out too powerful.”
On paper, combining a Grand Prix and a Pro Tour seemed to be like the best thing ever; we were thinking that each event would become better because of the proximity of the other one.
Instead, it’s quite the opposite that happened. Both events ended up competing, not only logistically, and also from a narrative standpoint.
It created some confusion, and players did not know anymore what to pay attention to!
As an example, I remember my excitement when I realized that Kai Budde was in the Top 8 of the Grand Prix. However, there was so much happening on site that it was completely lost and most people on site were not even aware of this performance.
I also had the opportunity to discuss with a number of players participating in the Grand Prix (it helps that French is my native language!), and it turned out that the fact there was a Pro Tour at the same time was not adding (at all!) to their excitement. They were there for participating in Grand Prix, period.
And overall, the event was truly overwhelming because of the number of moving parts and sheer amount of concurrent activities. I felt that the overall quality of the event suffered from the overabundance of events.”
This realization triggered the decision to stop running side events at Pro Tour (focus became our motto) and find alternative ways to deliver a great experience for the attendees.
It also encouraged us to continue innovating and take some calculated risks—ultimately, Modern Masters Weekend was made possible because of Magic Weekend. We will keep going in this direction, refine our programs, and experiment, as a way to offer a better and better experience to Magic players!”
I saw Paul go to time in one of his matches against a player I didn’t recognize. Paul had a completely dominating board presence, and his Courser of Kruphix revealed even more answers on top of his library. His opponent had no cards in hand and effectively no chance of winning.
Paul calmly and politely explained the situation, something along the lines of: “I’m just going to put my hand on the table here so you can take a look at it. A draw’s no good for either of us, and I think you’d agree both that I played at a reasonable pace all match and that I’d clearly win this match if it went to its natural conclusion. Would you be willing to concede?”
The opponent declined (and please understand I’m not trying to get into the ethics of the situation here).
Paul didn’t push him. Paul didn’t get upset. Paul simply said, ‘OK.’ They filled out the match slip, and Paul wished his opponent good luck in the later rounds.
Two rounds later, Paul again went to time, only this time, the situation was reversed. Paul was the one up against the ropes, and it was clear that, if the match played out with more time, he would not win.
Clearly, a professional player is looking for all the points, and all the highest finishes he can get. And especially after what just happened two rounds earlier, Paul could’ve easily been tilted by his opponent’s lack of concession and used it to (try to) justify not conceding here as well. But Paul didn’t do any of those things.
Paul conceded.
It’s rare to get to see someone on both sides of the situation so closely together, and was a relief to see Paul behave incredibly sporting both times.”
How highly the deeply enfranchised (read: old) players prioritize Magic is really the only obstacle to their continued success. Certainly if children or a career cause people to completely forgo preparation—sure, those players will fade away. But Magic has a built-in mechanism to mitigate the deleterious effect of aging. Namely, it significantly rewards experience. Pattern recognition goes a long way.
It was a wild weekend for me. I showed up the day before the event, copied a decklist from an SCG Open. I'd never drafted the new set. But man was I relaxed. I had absolutely no pressure because I had no expectations. So I never thought big picture. It was just shuffle, make a good mulligan decision, play my Steppe Lynx, curve out perfectly, mana screw this guy, open a perfect Sealed deck, etc.”
Paul Rietzl has certainly found the winning pattern. Since his finals appearance in Paris, this is his resume:
- 2 Grand Prix Wins (1 team)
- 2 Grand Prix finals (1 team)
- 6 Grand Prix Top 8s
- 1 Pro Tour Top 8
- 1 World Championship Top 4
Despite the steps back from the game, Paul Rietzl is a player at the height of his powers. He is also enjoying the game in a way few others can. He was inducted into the Hall of Fame in the class of 2014.
Magic Weekend in Paris—looking back now, it is so easy to see how things could have gone wrong, and yet, it all went so right. It was an event pulled directly from the mind of a young gamer prompted with the question, “What is the biggest, craziest weekend of Magic you can imagine?”
And in the intervening years, Paris has been dwarfed. Grand Prix routinely outpace the 2,179 players in the Grand Prix. The most recent Modern Masters weekend event in Las Vegas was prepared for nearly ten times that number of players.
In hindsight, Paris wasn’t about the buildup, but rather, the aftermath. Caw-Blade broke Standard and had to be banned. ChannelFireball established themselves as a dominant force on Tour. Later that year, Matignon would face a suspension for his role in the New Phyrexia leak. Grand Prix continue to grow, becoming the centers of play that we know today.
But the afterimage of the event is Paul Rietzl, running from match to match, from Constructed to Limited.
It was four days in Paris that heralded the changes to come.
Magic has grown and will continue to grow because of joy. Because players everywhere dream of success at the highest level, and while few can achieve that, many more can relate with the absolute pleasure of playing good games.
Because as soon as anyone scoops up his or her cards in defeat, the thing he or she can’t wait to do is shuffle up for the next game. Playing Magic is fun.
If we are to be envious of Paul, it should not be because of his skill or accolades, but because he got to play more Magic than anyone else that weekend.
Special thanks to Helene Bergeot, Brian David-Marshall, Paul Rietzl, and Luis Scott-Vargas for their cooperation.