This week, we take a look at an ultra-pimped-out and ultra-competitive Commander deck, Jon's Zur the Enchanter build. With a main deck that looks like something you're more likely to see at a Vintage event, this deck can attack from multiple angles and attack quickly!
"Zur the Enchanter Decklist"
- Commander (0)
- Creatures (5)
- 1 Dark Confidant
- 1 Magus of the Future
- 1 Snapcaster Mage
- 1 Tidespout Tyrant
- 1 Trinket Mage
- Planeswalkers (2)
- 1 Jace, the Mind Sculptor
- 1 Tezzeret the Seeker
- Spells (62)
- 1 Ad Nauseam
- 1 Brainstorm
- 1 Chain of Vapor
- 1 Dark Ritual
- 1 Fact or Fiction
- 1 Force of Will
- 1 Frantic Search
- 1 High Tide
- 1 Mana Drain
- 1 Muddle the Mixture
- 1 Mystical Tutor
- 1 Pact of Negation
- 1 Rushing River
- 1 Snap
- 1 Stroke of Genius
- 1 Thirst for Knowledge
- 1 Turnabout
- 1 Vampiric Tutor
- 1 Demonic Tutor
- 1 Duress
- 1 Fabricate
- 1 Grim Tutor
- 1 Imperial Seal
- 1 Mana Severance
- 1 Merchant Scroll
- 1 Mind's Desire
- 1 Ponder
- 1 Preordain
- 1 Recurring Insight
- 1 Tendrils of Agony
- 1 Thoughtseize
- 1 Time Spiral
- 1 Timetwister
- 1 Yawgmoth's Will
- 1 Future Sight
- 1 Mind Over Matter
- 1 Necropotence
- 1 Phyrexian Arena
- 1 Power Artifact
- 1 Solitary Confinement
- 1 Azorius Signet
- 1 Basalt Monolith
- 1 Chrome Mox
- 1 Cloud Key
- 1 Dimir Signet
- 1 Gilded Lotus
- 1 Goblin Charbelcher
- 1 Grim Monolith
- 1 Helm of Awakening
- 1 Lion's Eye Diamond
- 1 Lotus Petal
- 1 Mana Crypt
- 1 Mana Vault
- 1 Memory Jar
- 1 Mox Diamond
- 1 Pithing Needle
- 1 Sapphire Medallion
- 1 Sensei's Divining Top
- 1 Sol Ring
- 1 Talisman of Dominance
- 1 Talisman of Progress
- 1 Mox Opal
- Lands (30)
- 1 Swamp
- 12 Island
- 1 Ancient Tomb
- 1 City of Brass
- 1 Command Tower
- 1 Drowned Catacomb
- 1 Flooded Strand
- 1 Glacial Fortress
- 1 Hallowed Fountain
- 1 Marsh Flats
- 1 Mystic Gate
- 1 Polluted Delta
- 1 Scalding Tarn
- 1 Sunken Ruins
- 1 Tundra
- 1 Underground Sea
- 1 Watery Grave
- 1 Mikokoro, Center of the Sea
- 1 Seat of the Synod