This week, Uriah goes against the grain, wanting creatures to attack him and then punishing those attackers with his Teysa, Envoy of Ghosts Commander deck tech. Digging deep in the history of Magic, Uriah uses some annoying imps to decimate any creatures that come at his army of killers led by the creature-killer of them all, Teysa. This is one control deck that wins best through the red zone.
Teysa, Envoy of Ghosts ? Commander | Uriah Oxford
- Commander (0)
- Creatures (24)
- 1 Angel of Despair
- 1 Battlegrace Angel
- 1 Blood Baron of Vizkopa
- 1 Crypt Ghast
- 1 Defiant Vanguard
- 1 Dread
- 1 Dread Specter
- 1 Gorgon Recluse
- 1 Hunted Horror
- 1 Hunted Lammasu
- 1 Infernal Medusa
- 1 Loyal Sentry
- 1 Maddening Imp
- 1 Nettling Imp
- 1 Norritt
- 1 Sublime Archangel
- 1 Vengeful Pharaoh
- 1 Viscera Seer
- 1 Walking Desecration
- 1 Stuffy Doll
- 1 Michiko Konda, Truth Seeker
- 1 Patron of the Kitsune
- 1 Teysa, Orzhov Scion
- 1 Vish Kal, Blood Arbiter
- Spells (36)
- 1 Batwing Brume
- 1 Imps' Taunt
- 1 Mortify
- 1 Path to Exile
- 1 Valor Made Real
- 1 Mental Vapors
- 1 Shadow Slice
- 1 Undercity Plague
- 1 Attrition
- 1 Aurification
- 1 Blood Reckoning
- 1 Eland Umbra
- 1 Entangler
- 1 Fallen Ideal
- 1 Fanatical Devotion
- 1 Felidar Umbra
- 1 Hyena Umbra
- 1 Lightmine Field
- 1 Mammoth Umbra
- 1 No Mercy
- 1 Righteous Cause
- 1 True Conviction
- 1 Ashnod's Altar
- 1 Bullwhip
- 1 Caltrops
- 1 Darksteel Ingot
- 1 Echo Circlet
- 1 Farsight Mask
- 1 Helm of Possession
- 1 Lightning Greaves
- 1 Magnetic Web
- 1 Moonsilver Spear
- 1 Orzhov Signet
- 1 Sol Ring
- 1 Swiftfoot Boots
- 1 Vanguard's Shield
- Lands (39)
- 11 Plains
- 12 Swamp
- 1 Ancient Tomb
- 1 Bojuka Bog
- 1 Command Tower
- 1 Dust Bowl
- 1 Fetid Heath
- 1 Forbidden Orchard
- 1 Godless Shrine
- 1 Isolated Chapel
- 1 Orzhov Guildgate
- 1 Scrubland
- 1 Strip Mine
- 1 Tainted Peak
- 1 Temple of the False God
- 1 Thespian's Stage
- 1 Vault of the Archangel
- 1 Windbrisk Heights