A staggering amount of Magic content is published each day each day on a plethora of content sites, blogs, podcasts, and discussion forums. No matter how honest an effort you make, it's easy to fall behind and miss incredible articles because there just isn't enough time to read everything.
To that end, we've collected some of the best articles of the week covering a broad range of topics. If you're looking for articles, these are the ones you don't want to miss!
On Theros
MJ Scott is loves everything Vorthos, and she's getting ready for Theros by running down her favorite cards that evoke the feeling of gods. Her Top 20 list ranges from the faithful and their idols to irreverent humor, and MJ does a great job of balancing serious themes with humorous commentary. If this is a window into what we're going to see in Theros, I'm excited for more of it.
GatheringMagic.com: MJ Scott (@moxymtg) Get Some God in Ye
Salvation is on our horizon, approaching with measured steps of giant feet that walk on water. Theros is headed our way, and soon, juicy little spoilers will start rolling into our eager mouths like so many grapes ready for crushing intoBlessed Wine. What sacrifices will Theros ask of us? What demonstrations of faith will be demanded? What styles of codpieces will be represented?
Theros will certainly give us a lot of new holy candy to ogle (see Erebos, who has returned none of my texts—yet) . In anticipation of our upcoming purple-twilight-sparkly benediction, let’s become acquainted with some of the funniest religious types from the church of Magic. From sanctimoniously silly to plain ole NSFW (I kid you not!), here are my top twenty picks in the pantheon.
On Waiting
There are events and choices that define your life; where your mettle and convictions are tested. Sometimes you have to act decisively, but other times there's nothing you can do but wait.This week, Heather Lafferty shared an incredible story from her life about a time in her life where she could only wait; where she had to battle against anxiety over things that were out of her hands. We can all stand to learn something from Heather's experience - about faith, resolve, and family. Sometimes it's more than a game. Sometimes we need a little Magic to get through.
GatheringMagic.com: Heather Lafferty (@Revisedangel - The Waiting Game
This was my first experience with the waiting game—not my first experience waiting. I have waited in lines at conventions, in traffic, for movies, for friends to show up, for lovers to one day return. This day, I understood why waiting could be called game. I have played games my entire life—waiting was not a game; it was an annoyance . . . until you are really waiting. Then, you begin to understand the rules of the game. It is a game you are playing with time . . . for your sanity—a fight not to be broken.
On Favorite Things
Everyone has favorite things. Whether it's foods or activites, cards or decks, everyone has preferences. Last week Adam Styborski polled the community to find out their favorite Commander decks, and this week he's posting the results. In this article, Adam runs down some of the more popular strategies in Commander, complete with lists from readers and discussion of where these decks fit in the format. If you're new to commander or just looking for your next deck idea, this is a great place to start:
DailyMTG.com: Adam Styborski (@the_stybs)- Old Faithfuls
What makes a deck your favorite?
Everyone has their own tastes and preferences for decks. There's an endless list for the combinations of features, functions, cards, colors, commanders, and other attributes that can be used to define it. Even if I had a clever way of gathering every minute difference in our collective tastes, making sense of it all would be impractical.
But what does make sense are decks.
That's why I asked you to share your favorite Commander deck, one that's not only stood the test of time (with plenty of updates along the way) but is still in active use. Your "go-to deck" says volumes about you as a player: Aspirations, objectives, processes, plans, styles, and more. It's dense with the things we want to express, and built to do it how we envision it happening.
This is a cross-section of decks you shared, and it covers a remarkable breadth of our styles. Let's go big and get home.
On Redemption
The Magic World Championship went down three weeks ago in Amsterdam, and if you missed the action, this is your chance to catch up. Nathan Holt an Shawn Kornhauser are the team that bring you Walking the Planes, a video series that documents some of the best moments of Grand Prix and Pro Tours alike, and their most recent episode is from the World Championship. The story of the weekend was Reid Duke, who turned his 2-10 record from 2012 into a 9-3 record and a second place finish, losing to Shahar Shenhar in the finals. Join Shawn and Nathan and experience the Magic of the World Championship.
DailyMTG.com: Nathan Holt and Shawn Kornhauser (@WalkThePlanes)- Redemption
On Gods and Competition
The contents of Duel Decks: Heroes vs Monsters have been revealed, and with them we've gotten our first real look into the world of Theros - Jackie Lee couldn't be more excited. In this article, Jackie takes a look at how awesome the art is and what the spoiled cards might mean about the rest of the set, as well as the texture of the Limited and Constructed formats. She also creates five god-themed personalities for archetypical players you see at Magic tournaments: Purphoros, The Deckbuilder, Nylea, the Playtester, Thassa, the Metagamer, Heliod, the Tournament Competitor, and finally Erebos, God of Loss.
TCGPlayer.com: Jackie Lee (@JackieL33)- Competing with the Gods
Theros is coming, and it looks gorgeous.
I love the visual feel of Greek mythology, with its gods, heroes, and monsters. Additionally, the starry auras attributed to Nyx are a fresh touch. Take caution, however: “They should've sent a poet” may be entering the realm of inappropriate draft talk. On the plus side, however, now while the opponent is tanking, you can relive your childhood by playing the “find Orion's Belt” mini-game. It'll be like that one time dad was motivated enough to go outside with you and the telescope!
Yes, Theros is going to change Magic as we know it.
I have often thought that my interest in art and my interest in Magic overlap more than people seem to think. I like to look at cards holistically, so when the mechanics and visuals fit well together, I feel very at ease.
Even though we don't know much about Theros yet, its Greek visual theme gives the impression of a very open world, full of interesting places and strange phenomena. I mean, do you remember all that weird stuff Odysseus encountered? I can just imagine some haggard prophet telling him, “In your journeys, you will be driven to attack. With each encounter, you'll find yourself growing as an individual. Then, the day will come when you cast off your disguise of flame and destroy your enemies! With three damage.”
Is Ordeal of Purphoros what Limited is going to look like for the next several months? Each card a convoluted, uphill, hairy-dog struggle to get it to do something?
If so, I'm in.
On Everything Blue
Blue has been on the downswing in Standard, largely due to the rise of Jund and Gruul Aggro. That's not stopping Hall of Fame elect Luis Scott-Vargas from sleeving up some Islands. Luis is a fan of durdling of all varieties, and he is a master of Sphinx's Revelation-style decks, so he took a look at all of the different flavors of Blue control decks in Standard, complete with videos and pun-tastic commentary, to see which was best positioned. If you want to play Blue cards in Standard, this is an incredible resource. Join Luis as he runs his Blue decks through the Standard gauntlet.
ChannelFireball.com: Luis Scott-Vargas (@lsv) - Feeling Blue About Standard
All I want to do is cast Sphinx's Revelation (or Opportunity) in peace. Is that too much to ask? It might be, but for the last few weeks, I’ve been trying to find out. Ever since I got back from Worlds Week, I’ve been on a quest to find the best blue deck in Standard. I’ve cast Augur of Bolas many, many, times, both online and off, and I don’t even want to know how many times I’ve thought (it’s sure more than twice).
In the vein of Running the Gauntlet, a series I have not done for quite some time, I decided to chronicle my experiences with control decks, and supplement my writing with videos of each. The videos aren’t meant to be fully representative, but a glimpse at how each deck plays out.
The four main decks you have to beat are RG Beats, Jund, U/x control, and Hexproof. Humans/Tokens/mono-green are all real decks, but the top four decks are enough of the field that I’m not really worried about anything else, and none of the fringe decks attack from such a different angle that preparing for the big four leaves you too vulnerable.
I played with three different control decks, and a significant amount with each one.
On Legacy
Even with new players like Deathrite Shaman and Omniscience on the scene, Legacy has a relatively cyclical metagame built on a number of predictable card. There are always going to be Brainstorms, Wastelands, and Dark Rituals; the question is how all the pieces fit together. This week, Carsten Kotter wrote a piece that discusses the three archetypical pillars of the Legacy format, along with examples of each. Then Carsten delves into how to think about metagaming against broader archetypes and interactions rather than particular decks. If you're looking to understand Legacy at a deeper level, this is a must read.
StarCityGames.com: Carsten Kotter - The Triumvirate
One of Legacy's big selling points is how vast the number of viable decks it contains is. You could play against any of dozens of different decks whenever you sit down at the tournament table. This sweet fact comes with a cost though. It can be incredibly hard to metagame against the field you're expecting. When people might bring whatever, how do you choose a deck that's actually well positioned?
The secret—aside from playing something that just wins on raw power—is to target overarching similarities and archetypes instead of specific decks. With that approach, we actually look to be in a great period for metagaming right now. That is because in spite of the awesome variety we're seeing the most successful—and most widely played—decks in the current format form a triumvirate. They're all built around one of three main game plans, independent of which cards exactly they use to implement said plan. Beat those game plans and you're likely to hit a large percentage of favorable matchups throughout the day.
What I'll do now is present you with a breakdown of the decks I consider to form Legacy's ruling triumvirate, at least as far as metagame saturation is concerned. Let me insist on this though. These are the macro-archetypes that seem to bethe most played and successful right now. I'm not claiming these are hands down better than anything else in the format, nor am I claiming that you need to be playing one of these to have a shot at winning a big event. Just that they are among the best decks in the format and also see significantly more play than most other archetypes, giving us a decent shot at actually doing something useful by trying to game the metagame.
On Orzhov Guildgate
Another week, another awesome Brian Braun-Duin article about the state of Standard. This week Brian waxes poetic about his lucky Orzhov Guildgate and brews up an Orzhov Guildgate deck for Standard. Brian has backed up his deck with a strong 10th place finish in Baltimore this weekend; is this deck the real deal?
StarCityGames.com: Brian Braun-Duin (@BraunDuinIt - Orzhov Guildgate
A few months ago, I wrote an article about how a lucky [card]Orzhov Guildgate[/card] that I rescued from abandonment stuck with me all the way through to winning a PTQ (and was then later abandoned again). A lot of hard work and perseverance also applied, but let's be real—it was all the Guildgate. With Theros rapidly approaching, I find myself falling into a rut again in Standard. While my trusty fallback, Junk Reanimator, is always there and still very valid, I simply want to experiment with new things. I don't want to be known as just a one-trick pony.
Let's be clear. Being a two-trick pony would be perfectly acceptable, but just one-trick? Give me a break. You're selling me short. One trick short to be precise. Gotta respect that second trick.
As a result, I turned to the only place I knew I could to find inspiration
Only instead of carrying it around in my pocket as it turned into a gnarled mass, I decided to just go ahead and sleeve it up this time. This time it wasn't just going to sit there and give me good luck. This time it was going to actually take an active role in my luck. This time it was always going to be there when I need it most: sitting on top of my deck when I desperately need to draw a land that comes into play untapped.
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