Last weekend, there were a set of StarCityGames Opens in Cincinnati with Return to Ravnica thrown into the mix. The landscape of Return to Ravnica Standard looks to be quite exciting with a fresh, clean slate for innovation.
The biggest breakout deck was R/W/U miracles, which managed to be the victor in the hands of Todd Anderson.
"R/W/U Miracles"
- Creatures (2)
- 2 Snapcaster Mage
- Planeswalkers (6)
- 2 Tamiyo, the Moon Sage
- 4 Jace, Architect of Thought
- Spells (26)
- 2 Syncopate
- 4 Azorius Charm
- 4 Think Twice
- 1 Supreme Verdict
- 3 Entreat the Angels
- 4 Pillar of Flame
- 4 Terminus
- 4 Detention Sphere
- Lands (26)
- 2 Island
- 4 Plains
- 1 Desolate Lighthouse
- 3 Sulfur Falls
- 4 Clifftop Retreat
- 4 Glacial Fortress
- 4 Hallowed Fountain
- 4 Steam Vents
- Sideboard (15)
- 2 Dissipate
- 2 Negate
- 2 Purify the Grave
- 2 Sundering Growth
- 3 Geist of Saint Traft
- 2 Jace, Memory Adept
- 2 Supreme Verdict
The Roanoke crew did it again, building what seems to be an extremely solid control deck with great game against creature decks. With a whopping five sweepers in the main deck and eight spot-removal spells, it's easy to see that they were well prepared for Zombies and any green-based creature decks. Four Jace, Architect of Thought and two Tamiyo, the Moon Sage are both good defensively and for pulling ahead on cards. Syncopate is a very awkward counterspell, but it is necessary to have another piece of interaction that can be played on turn two, which is a similar situation to the one where old Five-Color Control in Lorwyn Standard played Broken Ambitions. I am a bit surprised by the lack of Sphinx's Revelation as a one- or two-of. I would expect a fair number of people to adopt this deck for States, which is notorious for a creature-heavy metagame.
Sideboarded, it seems that they hedged against other control decks and midrange decks with several counterspells, some graveyard hate, and Geist of Saint Traft (specifically for control mirrors).
If you decide to play this deck, you should play quickly; otherwise, there is a real chance that you will finish the match with a record of 1–1–1.
Next up is the four-color Frites deck played by Chris Weidinger.
"Four-Color Frites"
- Creatures (13)
- 3 Centaur Healer
- 4 Angel of Serenity
- 4 Thragtusk
- 2 Griselbrand
- Spells (24)
- 1 Golgari Charm
- 4 Grisly Salvage
- 2 Dreadbore
- 2 Rolling Temblor
- 3 Lingering Souls
- 4 Faithless Looting
- 4 Mulch
- 4 Unburial Rites
- Lands (23)
- 2 Woodland Cemetery
- 3 Clifftop Retreat
- 3 Rootbound Crag
- 3 Sunpetal Grove
- 4 Blood Crypt
- 4 Overgrown Tomb
- 4 Temple Garden
- Sideboard (15)
- 1 Centaur Healer
- 1 Elderscale Wurm
- 2 Rhox Faithmender
- 2 Oblivion Ring
- 1 Golgari Charm
- 1 Ray of Revelation
- 1 Vraska the Unseen
- 2 Bonfire of the Damned
- 3 Duress
- 1 Sever the Bloodline
This deck is very interesting in its construction. You may question a lot of the one- and two-ofs, but in a deck like this one, you do see quite a few cards per game between Faithless Looting and Grisly Salvage. Angel of Serenity is the best fatty in this format by a fair margin since it can either act as three Faceless Butchers against someone or stow away three smaller creatures for you to cash in at a later date if your Angel is removed. The random copies of Bonfire of the Damned and Vraska the Unseen in the sideboard seem very out of place since they don't really synergize with the deck’s main plan very well.
Zombies performed very well, as expected, with B/R Zombies taking the highest placing in the hands of Joe Bernal.
"B/R Zombies"
- Creatures (24)
- 4 Blood Artist
- 4 Diregraf Ghoul
- 4 Falkenrath Aristocrat
- 4 Geralf's Messenger
- 4 Gravecrawler
- 4 Rakdos Cackler
- Spells (14)
- 3 Brimstone Volley
- 4 Searing Spear
- 3 Pillar of Flame
- 4 Bump in the Night
- Lands (22)
- 10 Swamp
- 4 Blood Crypt
- 4 Dragonskull Summit
- 4 Rakdos Guildgate
- Sideboard (15)
- 3 Underworld Connections
- 2 Tragic Slip
- 3 Rakdos, Lord of Riots
- 3 Dreadbore
- 1 Pillar of Flame
- 2 Sever the Bloodline
- 1 Mountain
This deck has an incredible amount of burn, which is also why it maxes out on 1-drop, 2-power guys. He also eschews Cavern of Souls because it’s very easy for him to play around countermagic with so many cheap guys. I really like the looks of this deck, and I suspect it actually is a favorite against R/W/U. I am not completely certain where Rakdos, Lord of Riots comes in, but I suspect it comes in mirror matches and against bigger G/W decks.
Here’s an unexpected deck played by THE JOHNNYHOTSAUCE (aka Andrew Shrout):
"W/u Exalted Army"
- Creatures (30)
- 2 Riders of Gavony
- 2 Sublime Archangel
- 3 Elite Inquisitor
- 4 Champion of the Parish
- 4 Knight of Glory
- 4 Precinct Captain
- 4 Silverblade Paladin
- 4 War Falcon
- 3 Geist of Saint Traft
- Planeswalkers (2)
- 2 Ajani, Caller of the Pride
- Spells (5)
- 3 Feeling of Dread
- 2 Spectral Flight
- Lands (23)
- 13 Plains
- 2 Island
- 4 Glacial Fortress
- 4 Hallowed Fountain
- Sideboard (15)
- 2 Nearheath Pilgrim
- 1 Riders of Gavony
- 3 Bonds of Faith
- 2 Rootborn Defenses
- 4 Syncopate
- 3 Thalia, Guardian of Thraben
Humans might have been supplanted by Delver in the previous Standard, but Andrew Shrout has brought it back with a vengeance. Elite Inquisitor and Knight of Glory are very annoying for Zombies to deal with. Precinct Captain seems to be a card that can get out of hand very quickly. Shrout also chose to minimize the number of spells that cost 3 or more mana (only two Riders of Gavony, three Geist of Saint Traft, two Sublime Archangel, and two Ajani, Caller of the Pride. Boarded, we see the full four Syncopates against control decks and three Thalia, Guardian of Thraben. Bonds of Faith is an interesting removal spell that is never dead in this deck—you can always put it on a Human to do a Giant Strength impression. I don’t quite like Rootborn Defenses because Terminus gets around it.
Ben Wienburg managed to finish 7–2 (falling to Todd Anderson in the later rounds) with a Zombies list very close to the one I suggested previously:
"B/R/G Zombies"
- Creatures (26)
- 2 Thragtusk
- 4 Diregraf Ghoul
- 4 Dreg Mangler
- 4 Falkenrath Aristocrat
- 4 Geralf's Messenger
- 4 Gravecrawler
- 4 Lotleth Troll
- Spells (11)
- 4 Tragic Slip
- 1 Sever the Bloodline
- 2 Flames of the Firebrand
- 4 Sign in Blood
- Lands (23)
- 3 Swamp
- 4 Blood Crypt
- 4 Cavern of Souls
- 4 Dragonskull Summit
- 4 Overgrown Tomb
- 4 Woodland Cemetery
- Sideboard: (15)
- 2 Disciple of Bolas
- 2 Thragtusk
- 3 Underworld Connections
- 4 Cremate
- 3 Duress
- 1 Sever the Bloodline
He has informed me that Thragtusk and Sign in Blood both underperformed for him, which is a bit surprising. If Thragtusk is bad, that points to playing a much more aggressive Zombies list such as the aforementioned B/R Zombies that Joe Bernal played. I still think there is hope for this list; perhaps putting the Brimstone Volleys and some number of Highborn Ghouls or Blood Artists in would help.
Another successful archetype that cracked the Top 8 was Selesnya aggro in the hands of Dan Kauffman:
"Selesnya Aggro"
- Creatures (29)
- 3 Silverblade Paladin
- 3 Strangleroot Geist
- 4 Arbor Elf
- 4 Avacyn's Pilgrim
- 4 Loxodon Smiter
- 4 Sublime Archangel
- 4 Wolfir Silverheart
- 3 Thalia, Guardian of Thraben
- Spells (7)
- 3 Selesnya Charm
- 4 Rancor
- Lands (24)
- 7 Plains
- 8 Forest
- 1 Gavony Township
- 4 Sunpetal Grove
- 4 Temple Garden
- Sideboard (15)
- 4 Elite Inquisitor
- 2 Thragtusk
- 2 Triumph of Ferocity
- 2 Sigarda, Host of Herons
- 3 Garruk Relentless
- 2 Revenge of the Hunted
I’m not totally in love with this list, but it does have a fair amount going for it. The mana is pretty good with twelve turn-one green sources and sixteen overall as well as fifteen white sources. I’m relatively sure you could squeeze in another Gavony Township without too much trouble. It’s hard to figure out the exact creature configuration you want (mostly dependent on metagame calls). I also think Ajani, Caller of the Pride is better than Rancor in decks like these since it does not heavily punish you for playing into removal spells.
Again, we see Elite Inquisitors (in the board), alongside Sigarda, Host of Herons, which is a resilient threat. However, Revenge of the Hunted seems pretty bad—it seems only good in green mirrors, and Predatory Rampage seems to make a lot more sense there.
An unexpected Esper Tokens list cracked the Top 8 of the TCGplayer 5k in Hartford, CT:
"Esper Tokens"
- Creatures (7)
- 3 Snapcaster Mage
- 4 Augur of Bolas
- Spells (30)
- 1 Negate
- 1 Ultimate Price
- 2 Forbidden Alchemy
- 2 Midnight Haunting
- 2 Syncopate
- 3 Tragic Slip
- 4 Unsummon
- 4 Lingering Souls
- 4 Talrand's Invocation
- 3 Favorable Winds
- 4 Intangible Virtue
- Lands (23)
- 2 Plains
- 2 Swamp
- 3 Island
- 2 Evolving Wilds
- 2 Vault of the Archangel
- 4 Drowned Catacomb
- 4 Glacial Fortress
- 4 Hallowed Fountain
- Sideboard (14)
- 2 Dissipate
- 1 Duress
- 3 Geist of Saint Traft
- 2 Knight of Glory
- 1 Negate
- 1 Oblivion Ring
- 2 Purify the Grave
- 1 Rootborn Defenses
- 1 Ultimate Price
Yes, this is only a fourteen-card sideboard, but as of right now, the last card is not posted. I’m not really sure what to make of this deck since it is essentially way different than anything else we have seen so far. But with ten token makers and seven anthems, it seems quite capable of outlasting a lot of decks.
I would need to play more with this deck before saying more about it, but it certainly seems to pack a punch and attack from an unexpected angle.
There are still many more exciting decks out there, but these are the decks I would consider the most to play as or against for the upcoming 2012s.
Take care, and good luck in all of your tournaments in the upcoming weeks!
As for me, I am preparing for Pro Tour: Return to Ravnica (in Seattle).
You can contact me here or on Twitter @jkyu06.