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Puzzling Magic #3 – Critical to Win

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This week I thought I'd try a different puzzle format than the last two. Those puzzles allowed you access to any card in the format; this puzzle gives you a specific board state. Using the resources you're given, you must eke out a win.

Challenge

Win the game this turn.

Difficulty Levels

Level 1 (Moderate)

You have 7 life. In play you have a Blind Zealot, a Mortis Dogs equipped with Strider Harness, a Shrine of Boundless Growth with 7 charge counters, and your Viridian Harvest enchanting it. You also have one Plains, one Forest, and two Swamps. In hand, you have Gut Shot, Karn Liberated, Noxious Revival, and Phyrexian Metamorph.

Your opponent has 5 life. He has in play an Alpha Tyrranax, a Caustic Hound equipped with Batterskull, a tapped Fangren Marauder, and a Soul Conduit. He also has three Forests and three Mountains untapped. They have no cards in hand. Neither you nor your opponent have any cards in your graveyards.

Level 2 (Hard)

Instead of Noxious Revival, your hand contains Surgical Extraction.

Level 3 (Insane)

Blind Zealot was given protection from artifacts by an Apostle’s Blessing earlier this turn, which is now in your graveyard.

Level 4 (Gibbering Madness)

Blind Zealot has a -1/-1 counter.

Assumptions

The opponent might activate Soul Conduit at any point in time. However, he will always gain life with Fangren Marauder and will never return Batterskull to his hand.

Send your solutions to nex342+puzzle@gmail.com with the subject line “Puzzle – Critical to Win” and I’ll include the best ones in next week’s article, along with the next puzzle!

Good luck!

Solution to Last Week’s Puzzle

A shout-out goes to Steve Guillerm for being the first person to send me a solution to the highest-level challenge at the time the puzzle was posted (Level 4, deal 10 billion damage turn two). However, even before Steve sent me that, Jarvis Yu sent me the following solution, which manages to hit 10 billion turn one, something I hadn’t managed to do myself:

Play Mana Cards in Hand
0 7
Reveal three Chancellor of the Tangle ggg 4 (+ 3 Chancellors)
Island uggg 3
Memnite uggg 2
Shape Anew sacrificing Memnite, revealing Knowledge Pool and exiling Shape Anew, Palladium Myr, and Caress of Phyrexia 0 1
Darksteel Relic becomes Caress of Phyrexia 0 3
Memnite becomes Palladium Myr 0 2
Memnite becomes Shape Anew sacrificing Knowledge Pool revealing Knowledge Pool and exiling Caress of Phyrexia, Caress of Phyrexia, and Shape Anew 0 1
Memnite becomes Caress of Phyrexia 0 3
Darksteel Relic becomes Caress of Phyrexia 0 5
Darksteel Relic becomes Shape Anew sacrificing Knowledge Pool revealing Knowledge Pool and exiling Mindculling, Myr Galvanizer, and Shape Anew 0 4
Darksteel Relic becomes Mindculling 0 5
Mox Opal becomes Myr Galvanizer 0 4
Mox Opal becomes Shape Anew sacrificing Knowledge Pool revealing Knowledge Pool and exiling Urabrask the Hidden, Molten Psyche, and Artillerize 0 3
Accorder’s Shield becomes Urabrask the Hidden 0 2 (+ 3 Chancellors)
Accorder’s Shield becomes Molten Psyche 0 4
Accorder’s Shield becomes Artillerize sacrificing Knowledge Pool 0 3
Mox Opal u 2
Activate Palladium Myr and Myr Galvanizer 3u 2
Myr Galvanizer u 1
Use Myr Galvanizer + Myr Galvanizer + Palladium Myr 10,000,000,001 1
Chimeric Mass for 10 billion 1 0
Activate Chimeric Mass 0 0
Attack for 10 billion


Brian Keong’s solution, below, also used Knowledge Pool to deal 10 billion damage turn one; but Brian managed to do it without using Shape Anew at all.

Play Mana Cards in Hand
0 7
Reveal three Chancellor of the Tangle ggg 4 (+ 3 Chancellors)
Semblance Anvil imprinting Memnite 0 2 + 3
Ichor Wellspring 0 2 + 3
Mox Opal r 1 + 3
Oxidda Daredevil 0 0 + 3
Sacrifice Ichor Wellspring 0 1 + 3
Ichor Wellspring and sacrifice 0 2 + 3
Ichor Wellspring and sacrifice 0 3 + 3
Mycosynth Wellspring finding Island 0 2 + 1 Island + 3
Island u 2 + 3
Riddlesmith 0 1 + 3
Ichor Wellspring discarding Chancellor to Riddlesmith 0 2 + 2
Sacrifice Mox Opal to Oxidda Daredevil 0 2 + 2
Mox Opal discarding Chancellor and sacrifice u 2 + 1
Riddlesmith 0 1 + 1
Sacrifice Mycosynth Wellspring finding Island 0 1 + 1 + 1
Mycosynth Wellspring finding Island and discarding Chancellor and Island 0 2 + 1
Sacrifice Mycosynth Wellspring finding Island 0 2 + 2
Mycosynth Wellspring finding Island and discarding two Islands 0 3 + 1
Sacrifice Mycosynth Wellspring finding Island 0 3 + 2
Mycosynth Wellspring finding Island and discarding two Islands 0 4 + 1
Sacrifice Mycosynth Wellspring finding Island 0 4 + 2
Mox Opal discarding two Islands and sacrifice u 5
Mox Opal uu 4
Grand Architect 0 3
Tap Riddlesmiths and Grand Architect 6 3
Knowledge Pool exiling Caress of Phyrexia, Caress of Phyrexia, and Urabrask the Hidden 0 2
Memnite becomes Caress of Phyrexia 0 4
Memnite becomes Caress of Phyrexia 0 6
Memnite becomes Urabrask the Hidden 0 6
Sacrifice Knowledge Pool 0 5
Iron Myr r 4
Iron Myr rr 3
Myr Galvanizer r 2
Use Myr Galvanizer to untap Iron Myrs rr 2
Myr Galvanizer r 1
Use Myr Galvanizers and Iron Myrs 10,000,001 r 1
Red Sun’s Zenith for 10,000,000 0 0


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