News
- Avacyn Restored Spoiler—It’s preview season, and Gathering Magic has you covered!
- Planeswalker’s Guide to Avacyn Restored—The Magic Creative Team lays out the flavor of IAvacyn Restored.
- Avacyn Restored—The promotional video for the next set shows werewolves will change their allegiance, among other surprises yet to be revealed!
Standard and Block
- Ramping up with Green White—Iain Bartolomei provides his primer on the deck that took him all the way to Salt Lake City’s sweet sixteen.
- Your Elevens are Up!—($SCG) Jackie Lee discusses R/G Aggro and the recent evolutions that have helped keep her at the top tables.
- Choosing your Control Deck in Standard—Pat Cox on the choice between U/B and Esper in the current meta.
- That Third Set Shift—Alexander Shearer reviews the track record of recent third sets, and wonders how Avacyn Restored will warp the format.
- An Introduction to Innistrad Block Constructed—Chris Mascioli’s data assessment shows why a playset of Huntmaster of the Fells will set you back a C-note, and how grinding with Delver could help defray the cost.
Limited
- DII #4—Nassim Ketita cracks a stacked pack one and quickly moves into R/W.
- DKA/ISD/ISD #5—Kyle Boggemes snagged an [ard]Immerwolf[/card] that set him up for R/G Werewolf deck.
- How about that Online Cube—Jonathon Sukenik talks about the importance of fixing in the Magic Online cube, as well as three of the blazing fast archetypes that ran the virtual tables this weekend.
- Of Cubes and Drafting—Jon Agley shares a mono-red deck that shows how wide-open the archetype was last weekend before going discussing a hodge podge of topics.
- A Beginner’s Guide to Drafting—Meliss DeTora’s draft primer covers B.R.E.A.D, signaling, and forcing a strategy.
Vintage, Legacy, and Modern
- Manipulation or Mastery—Adam Barnello on the impact he foresees for Temporal Mastery.
- The Ultimate RUG Delver Primer—($SCG) Drew Levin gets you primed and ready to play the enemy in Legacy.
- It’s Time to Belch—Ando Ferguson makes his debut by discussing a one-land combo deck that really racks up the easy wins.
Casual and Variant Formats
- Commander Starter Kits: Three-Color Shards—If you’ve got twenty-five bucks, Bennie Smith can get you into Commander.
- 1,000 Commander Decks—Devon Rule’s number crunching reveals the popularity of green, black, and a legendary Ooze.
- Building your own Voltron with White Cards—Robby Rothe tutors up the best auras and equipment available to the white mage.
- Zur’s Near Death Experience—Cassidy Silver searches for a Second Chance with Zur by casting him as the leading man in this unique deck.
- Understanding Different Kinds of Threats—Daryl Bockett considers the dynamics of threat assessment in multiplayer.
- Mastering Magic Revisited—Abe Sargent unearthed a 17 year-old book on masterying MtG and wondered if the advice held true.
- Common Kings—Fragoel2 from PureMtGO and Carefulconsideration interviews five of the top Pauper players.
- Ten Cards to Cut—Justin Parnell helps ease cube designer’s mind by suggesting ten cards that should get the axe.
- Custom Cube Project: Introduction—Ali Antrazi and Justin Parnell teamed up to create their own cube that includes a slew of new mechanics.
Finance
- Playing Maze of Ith in Modern— ($SCG) Douglass Linn thinks Wizards would love to see Modern replace Legacy and explains how this should guide your cardboard portfolio.
- What’s the Helvault?—Kelly Reid provides his financial advice on the splashy new rares from Avacyn Restored.
Theory and Miscellany
- Control—PV looks back at some of the archetypal control decks in Magic’s history, then discusses how to properly build, sideboard, and mulligan when playing control.
- Revisiting the Strategic Moment—Chingsung Chang shares his thoughts on Sullivan’s circle of deck archetypes that finds shades of gray between aggro, control, and combo.